Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sarimhalo
Cthulhu
Level 18
God Stats
11W - 5L
1,488 SR
Queue Stats
31W - 36L
1,086 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lucifino-kamikaz
Tsukuyomi
Level 33
God Stats
1W - 2L
1,032 SR
Queue Stats
16W - 41L
975 Elo+
Solo
Team Averages
Level 25
1,340 SR
1,187 Elo+

VS

Team Averages
Level 23
1,367 SR
1,152 Elo+
Guan Yu
Guan Yu
Pauly_B23
Guan Yu
Level 28
God Stats
23W - 22L
1,490 SR
Queue Stats
539W - 540L
1,204 Elo+
Solo
Ullr
Ullr
Rilfe aX
Ullr
Level 19
God Stats
0W - 2L
1,081 SR
Queue Stats
6W - 20L
941 Elo+
Solo
Zeus
Zeus
VR Kingsman
Zeus
Level 23
God Stats
67W - 59L
1,530 SR
Queue Stats
138W - 125L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 5 / 8
10,940
608
10,289
12,183
4,993
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sarimhalo
Cthulhu
15
4 / 5 / 6
12,591
700
11,508
20,539
19,279
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
16
5 / 7 / 4
12,830
713
13,819
14,300
5,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pauly_B23
Guan Yu
15
8 / 3 / 7
11,632
646
7,770
17,716
9,385
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
14
3 / 5 / 9
10,839
602
7,793
14,930
6,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
6 / 2 / 9
11,674
649
16,171
12,645
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
17
17
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
5
8
1
L
Guan Yu
Pauly_B23
Guan Yu
8
3
7
3.83
L
Ullr
3
5
9
1.5
W
Cthulhu
Sarimhalo
Cthulhu
4
5
6
1.4
L
6
2
9
5.25
W
Tsukuyomi
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,616
Damage
31,734
47,022
Taken
45,291
29,925
Mitigated
20,189
6,143
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,289
4,491
123
1,268
12,183
4,993
1,445
5,688
6,495
0
50,197
L
Guan Yu
Pauly_B23
Guan Yu
7,770
1,716
2,404
5,533
17,716
9,385
563
2,546
15,170
0
30,088
L
Ullr
7,793
4,274
0
1,597
14,930
6,012
805
4,589
10,341
146
28,704
W
Cthulhu
Sarimhalo
Cthulhu
11,508
608
1,117
2,570
20,539
19,279
637
8,056
12,483
31,263
0
L
16,171
2,557
0
3,605
12,645
4,792
281
4,458
8,187
62,291
0
W
Tsukuyomi
13,819
5,010
0
1,065
14,300
5,653
536
3,091
11,209
0
43,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
34,145
145
Minions Killed
165
0
Camps Cleared
0
895,619
Distance Traveled
951,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,940
608
73
4
0
265,604
1
L
Guan Yu
11,632
646
30
2
0
353,907
1
L
Ullr
10,839
602
39
2
0
291,095
1
W
Cthulhu
12,591
700
31
2
0
319,697
2
L
Zeus
11,674
649
96
5
0
306,042
0
W
Tsukuyomi
12,830
713
41
2
0
310,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role