Player Matchup

Tsukuyomi
Tsukuyomi
HnH Hanime
Tsukuyomi
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
134W - 186L
1,202 Elo+
Party 1
Bellona
Bellona
HnH Toxic
Bellona
Level 18
God Stats
2W - 1L
1,485 SR
Queue Stats
72W - 104L
1,132 Elo+
Party 1
Artemis
Artemis
xXCJ JONESXx
Artemis
Level 16
God Stats
1W - 4L
1,248 SR
Queue Stats
18W - 45L
944 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,093 Elo+

VS

Team Averages
Level 34
1,404 SR
1,094 Elo+
Yemoja
Yemoja
LORD_NILO000
Yemoja
Level 29
God Stats
6W - 9L
1,446 SR
Queue Stats
7W - 16L
1,089 Elo+
Solo
Loki
Loki
Slayerneva
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,123 Elo+
Solo
Olorun
Olorun
mileschu
Olorun
Level 64
God Stats
0W - 2L
1,266 SR
Queue Stats
13W - 27L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HnH Hanime
Tsukuyomi
18
11 / 6 / 11
14,428
802
23,813
24,436
8,629
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
HnH Toxic
Bellona
18
14 / 4 / 10
14,413
801
14,254
15,638
8,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xXCJ JONESXx
Artemis
13
0 / 7 / 12
11,206
623
7,771
11,837
4,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
6 / 5 / 7
12,438
691
12,800
16,242
6,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 14 / 6
12,289
683
13,688
18,900
5,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
mileschu
Olorun
13
2 / 6 / 8
10,847
603
8,365
18,041
5,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
25
Kills
15
17
Deaths
25
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HnH Hanime
Tsukuyomi
11
6
11
2.75
W
Bellona
HnH Toxic
Bellona
14
4
10
4.75
L
Yemoja
6
5
7
1.9
L
7
14
6
0.71
L
Olorun
mileschu
Olorun
2
6
8
1
W
Artemis
xXCJ JONESXx
Artemis
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
34,853
51,911
Taken
53,183
21,810
Mitigated
17,674
14,385
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HnH Hanime
Tsukuyomi
23,813
13,192
1,294
9,624
24,436
8,629
1,682
9,920
14,516
0
79,085
W
Bellona
HnH Toxic
Bellona
14,254
5,852
564
2,166
15,638
8,846
1,371
7,403
8,235
0
44,731
L
Yemoja
12,800
2,881
1,660
3,496
16,242
6,527
526
0
16,242
38,164
0
L
13,688
5,576
0
192
18,900
5,534
0
0
18,900
0
27,505
L
Olorun
mileschu
Olorun
8,365
4,572
1,622
6,692
18,041
5,613
1,036
48
17,993
37,030
0
W
Artemis
xXCJ JONESXx
Artemis
7,771
4,528
0
737
11,837
4,335
205
3,989
7,848
0
32,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
35,574
149
Minions Killed
150
0
Camps Cleared
0
769,885
Distance Traveled
679,220
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,428
802
91
5
0
313,725
0
W
Bellona
14,413
801
26
1
0
284,083
0
L
Yemoja
12,438
691
50
3
0
199,647
0
L
Loki
12,289
683
36
2
0
232,790
1
L
Olorun
10,847
603
64
4
0
246,783
1
W
Artemis
11,206
623
32
2
0
172,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role