Player Matchup

Mercury
Mercury
DirtyGenji65
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 1
Bakasura
Bakasura
DirtyTfrags
Bakasura
Level 15
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 11L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Octomorty
Tsukuyomi
Level 14
God Stats
0W - 4L
1,365 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,344 Elo+

VS

Team Averages
Level 14
1,422 SR
1,538 Elo+
Merlin
Merlin
Bromati
Merlin
Level 7
God Stats
8W - 16L
1,306 SR
Queue Stats
9W - 18L
1,399 Elo+
Solo
Thor
Thor
IHateBlackss
Thor
Level 28
God Stats
2W - 1L
1,458 SR
Queue Stats
17W - 14L
1,533 Elo+
Party 2
Ymir
Ymir
LordSmegmaRod
Ymir
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
47W - 41L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DirtyGenji65
Mercury
11
3 / 9 / 1
8,529
609
7,363
11,514
3,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DirtyTfrags
Bakasura
11
2 / 5 / 2
8,544
610
3,675
11,815
4,120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Octomorty
Tsukuyomi
9
0 / 7 / 1
7,297
521
5,029
9,744
9,065
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bromati
Merlin
14
10 / 1 / 10
10,617
758
12,638
4,892
2,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 13
10,291
735
9,003
8,328
6,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
4 / 4 / 14
10,244
732
3,253
13,216
15,042
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
21
21
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bromati
Merlin
10
1
10
15
L
Mercury
DirtyGenji65
Mercury
3
9
1
0.39
L
Bakasura
DirtyTfrags
Bakasura
2
5
2
0.6
W
7
0
13
13.5
W
4
4
14
2.75
L
Tsukuyomi
Octomorty
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
24,894
33,073
Taken
26,436
17,074
Mitigated
23,699
3,803
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bromati
Merlin
12,638
1,528
0
250
4,892
2,024
746
0
4,747
40,676
0
L
Mercury
DirtyGenji65
Mercury
7,363
5,265
0
1,135
11,514
3,889
0
4,832
6,532
0
20,990
L
Bakasura
DirtyTfrags
Bakasura
3,675
2,579
0
1,790
11,815
4,120
0
6,845
4,770
0
18,708
W
9,003
2,938
0
822
8,328
6,633
70
88
8,169
0
31,860
W
3,253
827
0
3,970
13,216
15,042
179
0
13,016
16,100
0
L
Tsukuyomi
Octomorty
Tsukuyomi
5,029
917
111
767
9,744
9,065
0
4,527
5,053
0
11,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
31,152
73
Minions Killed
139
0
Camps Cleared
0
599,431
Distance Traveled
686,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,617
758
72
5
0
212,636
0
L
Mercury
8,529
609
25
2
0
209,528
1
L
Bakasura
8,544
610
39
3
0
223,750
0
W
Thor
10,291
735
45
3
0
277,978
1
W
Ymir
10,244
732
22
2
0
195,965
0
L
Tsukuyomi
7,297
521
9
1
0
166,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role