Player Matchup

Cthulhu
Cthulhu
Ben_NY_1982
Cthulhu
Level 59
God Stats
24W - 27L
1,485 SR
Queue Stats
45W - 57L
1,403 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LJC 39
Ah Muzen Cab
Level 94
God Stats
8W - 5L
1,495 SR
Queue Stats
303W - 277L
1,592 Elo+
Solo
Cupid
Cupid
Street_Yogurt
Cupid
Level 84
God Stats
3W - 5L
1,386 SR
Queue Stats
41W - 33L
1,569 Elo+
Solo
Sol
Sol
Van_der_Gisella
Sol
Level 48
God Stats
23W - 24L
1,483 SR
Queue Stats
35W - 36L
1,429 Elo+
Party 3
Chronos
Chronos
sebastow
Chronos
Level 125
God Stats
20W - 21L
1,522 SR
Queue Stats
423W - 384L
1,536 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,506 Elo+

VS

Team Averages
Level 81
1,408 SR
1,354 Elo+
Baron Samedi
Baron Samedi
Kenshin47
Baron Samedi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 235L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
TGM1980
Sun Wukong
Level 20
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Bellona
Bellona
jasonfaush
Bellona
Level 47
God Stats
6W - 9L
1,395 SR
Queue Stats
83W - 127L
1,335 Elo+
Party 1
Scylla
Scylla
tobee96
Scylla
Level 94
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2
Neith
Neith
xDark EnTiTy
Neith
Level 137
God Stats
4W - 7L
1,482 SR
Queue Stats
503W - 522L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ben_NY_1982
Cthulhu
20
8 / 5 / 20
14,018
1,001
21,300
22,965
18,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
LJC 39
Ah Muzen Cab
20
9 / 1 / 23
14,178
1,013
29,284
13,180
6,166
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 17
14,619
1,044
15,103
6,754
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 21
13,273
948
14,945
9,307
2,671
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
sebastow
Chronos
20
5 / 0 / 22
13,591
971
16,898
7,749
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kenshin47
Baron Samedi
18
3 / 6 / 4
12,146
868
10,773
18,128
10,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
TGM1980
Sun Wukong
18
1 / 9 / 5
12,129
866
6,395
26,038
14,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jasonfaush
Bellona
18
0 / 9 / 5
11,611
829
10,491
27,861
24,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
tobee96
Scylla
18
1 / 9 / 5
12,067
862
15,476
20,335
7,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 3 / 4
12,647
903
12,216
14,323
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
31
36
Kills
8
8
Deaths
36
103
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ben_NY_1982
Cthulhu
8
5
20
3.6
L
Baron Samedi
Kenshin47
Baron Samedi
3
6
4
0.83
W
Ah Muzen Cab
LJC 39
Ah Muzen Cab
9
1
23
20.5
W
12
1
17
20.5
L
Sun Wukong
TGM1980
Sun Wukong
1
9
5
0.39
W
2
1
21
12.5
L
Bellona
jasonfaush
Bellona
0
9
5
0.28
W
Chronos
sebastow
Chronos
5
0
22
16
L
Scylla
tobee96
Scylla
1
9
5
0.39
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,530
Damage
55,351
59,955
Taken
106,685
32,690
Mitigated
62,645
15,662
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ben_NY_1982
Cthulhu
21,300
810
1,409
2,393
22,965
18,924
0
10,011
12,954
47,713
0
L
Baron Samedi
Kenshin47
Baron Samedi
10,773
58
1,683
2,263
18,128
10,392
0
7,061
11,067
23,977
0
W
Ah Muzen Cab
LJC 39
Ah Muzen Cab
29,284
9,667
0
2,369
13,180
6,166
0
6,617
6,563
0
64,410
W
15,103
8,046
3,595
1,155
6,754
2,361
0
3,057
3,697
0
40,434
L
Sun Wukong
TGM1980
Sun Wukong
6,395
1,064
0
4,451
26,038
14,040
0
13,980
12,058
0
38,858
W
14,945
1,470
660
2,663
9,307
2,671
0
3,774
5,533
39,782
0
L
Bellona
jasonfaush
Bellona
10,491
2,338
1,280
1,176
27,861
24,819
0
14,679
13,182
0
24,145
W
Chronos
sebastow
Chronos
16,898
4,213
0
1,418
7,749
2,568
0
2,790
4,959
30,563
0
L
Scylla
tobee96
Scylla
15,476
323
519
525
20,335
7,737
0
9,573
10,762
43,098
0
L
12,216
5,963
0
1,415
14,323
5,657
0
7,850
6,473
0
48,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,679
Gold Earned
60,600
303
Minions Killed
282
14
Camps Cleared
3
1,424,416
Distance Traveled
1,137,579
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,018
1,001
63
5
0
268,186
0
L
Baron Samedi
12,146
868
23
2
0
230,637
0
W
Ah Muzen Cab
14,178
1,013
73
5
2
321,329
4
W
Cupid
14,619
1,044
72
5
7
267,593
1
L
Sun Wukong
12,129
866
78
6
1
207,462
1
W
Sol
13,273
948
61
4
1
273,179
0
L
Bellona
11,611
829
33
2
2
252,747
5
W
Chronos
13,591
971
34
2
4
294,129
2
L
Scylla
12,067
862
87
6
0
243,939
2
L
Neith
12,647
903
61
4
0
202,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role