Player Matchup

Pele
Pele
BlackCat1300
Pele
Level 28
God Stats
9W - 8L
1,444 SR
Queue Stats
101W - 164L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Redford1563
Cthulhu
Level 27
God Stats
21W - 41L
1,234 SR
Queue Stats
89W - 158L
1,238 Elo+
Party 2
Artemis
Artemis
ShadowDrox93
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
awsomenezz
Neith
Level 26
God Stats
1W - 4L
1,715 SR
Queue Stats
46W - 69L
1,284 Elo+
Party 2
Hera
Hera
fusedrobot
Hera
Level 30
God Stats
2W - 7L
1,255 SR
Queue Stats
158W - 255L
1,260 Elo+
Party 2
Team Averages
Level 25
1,430 SR
1,307 Elo+

VS

Team Averages
Level 34
1,542 SR
1,379 Elo+
Geb
Geb
Coolkiller8955
Geb
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
294W - 252L
1,240 Elo+
Solo
Ra
Ra
Infinity2530
Ra
Level 4
God Stats
2W - 0L
1,676 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 1
Skadi
Skadi
Sandow1974
Skadi
Level 32
God Stats
16W - 13L
1,487 SR
Queue Stats
72W - 92L
1,320 Elo+
Party 3
Bakasura
Bakasura
Tigreblancoo1105
Bakasura
Level 88
God Stats
10W - 4L
1,547 SR
Queue Stats
156W - 123L
1,403 Elo+
Party 1
Osiris
Osiris
shrekku
Osiris
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
91W - 115L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,045
432
4,182
10,512
3,307
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Redford1563
Cthulhu
9
0 / 3 / 0
5,730
409
3,599
11,432
4,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ShadowDrox93
Artemis
8
1 / 7 / 0
5,997
428
4,343
9,059
2,717
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
9
0 / 6 / 0
5,179
370
5,055
8,198
1,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

13
4 / 6 / 0
7,879
563
8,620
6,312
1,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,838
488
3,196
8,653
7,234
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 2 / 2
9,445
675
8,998
8,138
3,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
3 / 0 / 5
8,011
572
10,629
5,905
1,921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 1
10,671
762
8,299
14,048
5,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
shrekku
Osiris
13
5 / 3 / 5
8,087
578
7,207
8,578
7,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
29
29
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
2
0
5
4.5
W
9
2
2
5
L
Cthulhu
Redford1563
Cthulhu
0
3
0
0
W
Skadi
3
0
5
5.5
L
Artemis
ShadowDrox93
Artemis
1
7
0
0.14
W
10
1
1
10.5
L
Neith
0
6
0
0
L
4
6
0
0.67
W
Osiris
shrekku
Osiris
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
38,329
45,513
Taken
45,322
13,834
Mitigated
25,018
7,868
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,182
1,238
0
767
10,512
3,307
261
1,927
8,034
0
20,788
W
3,196
472
429
3,445
8,653
7,234
119
2,236
6,417
10,183
0
W
8,998
1,490
572
3,306
8,138
3,184
2,980
2,611
5,527
63,832
0
L
Cthulhu
Redford1563
Cthulhu
3,599
515
547
3,193
11,432
4,274
0
2,603
8,765
20,844
0
W
Skadi
10,629
4,435
0
1,120
5,905
1,921
1,906
1,259
4,646
0
44,738
L
Artemis
ShadowDrox93
Artemis
4,343
3,093
0
370
9,059
2,717
0
4,948
3,806
0
17,029
W
8,299
6,023
0
9,573
14,048
5,619
217
1,898
12,150
0
87,481
L
Neith
5,055
2,195
0
1,892
8,198
1,934
0
1,866
6,199
0
22,076
L
8,620
1,963
57
1,042
6,312
1,602
571
850
5,130
37,388
0
W
Osiris
shrekku
Osiris
7,207
2,754
0
1,341
8,578
7,060
645
4,215
4,363
0
28,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
43,052
201
Minions Killed
408
0
Camps Cleared
0
1,068,949
Distance Traveled
1,401,650
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,045
432
42
3
0
221,663
3
W
Geb
6,838
488
11
1
0
289,846
0
W
Ra
9,445
675
113
8
0
272,159
1
L
Cthulhu
5,730
409
36
3
0
234,211
2
W
Skadi
8,011
572
77
6
0
252,102
1
L
Artemis
5,997
428
26
2
0
193,045
0
W
Bakasura
10,671
762
157
11
0
336,460
0
L
Neith
5,179
370
41
3
0
202,493
9
L
Hera
7,879
563
56
4
0
217,537
0
W
Osiris
8,087
578
50
4
0
251,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role