Player Matchup

Erlang Shen
Erlang Shen
Laufrey2
Erlang Shen
Level 108
God Stats
1W - 0L
1,686 SR
Queue Stats
34W - 17L
1,708 Elo+
Party 1
Apollo
Apollo
NewXee
Apollo
Level 152
God Stats
2W - 0L
1,669 SR
Queue Stats
68W - 26L
1,767 Elo+
Party 1
Sol
Sol
RedHok
Sol
Level 149
God Stats
3W - 1L
1,630 SR
Queue Stats
27W - 13L
1,746 Elo+
Party 1
Hel
Hel
latazer
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,621 SR
1,680 Elo+

VS

Team Averages
Level 64
1,416 SR
1,138 Elo+
Ymir
Ymir
Aiollus
Ymir
Level 36
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 8L
1,054 Elo+
Party 2
Medusa
Medusa
Lurgholf
Medusa
Level 45
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 10L
999 Elo+
Party 2
Chaac
Chaac
kao-59
Chaac
Level 53
God Stats
0W - 1L
1,485 SR
Queue Stats
6W - 15L
1,227 Elo+
Party 2
Agni
Agni
pow3rboy
Agni
Level 122
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Laufrey2
Erlang Shen
19
8 / 3 / 6
12,910
807
18,654
18,744
15,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
NewXee
Apollo
19
5 / 2 / 4
12,785
799
15,109
18,047
8,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sol
RedHok
Sol
18
1 / 0 / 9
12,295
768
12,689
13,274
5,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hel
17
3 / 4 / 8
11,961
748
7,098
12,875
5,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aiollus
Ymir
16
0 / 4 / 6
10,245
640
6,857
13,333
12,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Lurgholf
Medusa
17
7 / 6 / 1
11,694
731
17,285
15,717
6,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
kao-59
Chaac
16
1 / 3 / 7
10,157
635
10,778
21,512
18,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
1 / 4 / 3
11,187
699
15,138
12,365
4,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
9
9
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aiollus
Ymir
0
4
6
0.75
W
Erlang Shen
Laufrey2
Erlang Shen
8
3
6
3.67
L
Medusa
Lurgholf
Medusa
7
6
1
1.25
W
Apollo
NewXee
Apollo
5
2
4
3.5
W
Sol
RedHok
Sol
1
0
9
5.5
L
Chaac
kao-59
Chaac
1
3
7
1.5
W
Hel
3
4
8
1.75
L
Agni
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,550
Damage
50,058
62,940
Taken
62,927
35,008
Mitigated
41,736
35,469
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aiollus
Ymir
6,857
1,281
0
410
13,333
12,458
160
4,466
8,867
25,198
0
W
Erlang Shen
Laufrey2
Erlang Shen
18,654
9,925
1,330
5,897
18,744
15,149
1,461
7,372
11,253
0
49,275
L
Medusa
Lurgholf
Medusa
17,285
8,787
1,866
4,936
15,717
6,224
122
4,705
11,012
0
54,180
W
Apollo
NewXee
Apollo
15,109
10,703
0
6,010
18,047
8,650
1,793
4,727
13,195
0
63,002
W
Sol
RedHok
Sol
12,689
1,098
0
6,799
13,274
5,327
4,207
6,181
6,993
62,676
0
L
Chaac
kao-59
Chaac
10,778
2,259
0
6,639
21,512
18,157
197
6,764
14,748
0
28,231
W
Hel
7,098
3,762
8,519
6,914
12,875
5,882
1,037
4,367
8,408
20,572
0
L
Agni
15,138
694
111
4,306
12,365
4,897
90
4,370
7,995
51,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
43,283
303
Minions Killed
212
16
Camps Cleared
7
1,176,965
Distance Traveled
1,098,804
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,245
640
46
3
3
239,704
6
W
Erlang Shen
12,910
807
42
3
3
300,579
4
L
Medusa
11,694
731
53
3
1
284,987
5
W
Apollo
12,785
799
113
7
7
307,647
1
W
Sol
12,295
768
120
8
4
316,397
2
L
Chaac
10,157
635
31
2
1
302,584
1
W
Hel
11,961
748
28
2
2
252,342
5
L
Agni
11,187
699
82
5
2
271,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role