Player Matchup

Ullr
Ullr
HeldNoodle
Ullr
Level 26
God Stats
2W - 3L
1,137 SR
Queue Stats
38W - 36L
1,404 Elo+
Party 2
Bacchus
Bacchus
JnN1801
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,361 Elo+
Party 2
Hera
Hera
zZHeretiCc
Hera
Level 19
God Stats
3W - 2L
1,534 SR
Queue Stats
41W - 40L
1,335 Elo+
Solo
Team Averages
Level 23
1,390 SR
1,367 Elo+

VS

Team Averages
Level 20
1,410 SR
1,053 Elo+
Pele
Pele
AtalanteDash
Pele
Level 26
God Stats
3W - 13L
1,399 SR
Queue Stats
9W - 24L
1,178 Elo+
Party 1
Freya
Freya
neonlucky38
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,097 Elo+
Party 1
Guan Yu
Guan Yu
polm45
Guan Yu
Level 7
God Stats
0W - 10L
1,331 SR
Queue Stats
0W - 12L
882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 7
10,903
839
18,128
10,405
7,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
JnN1801
Bacchus
13
3 / 0 / 13
9,148
704
8,561
14,747
13,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 1 / 12
9,899
761
16,365
6,001
1,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,590
584
5,961
17,244
4,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 1
8,314
640
4,246
14,780
4,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
polm45
Guan Yu
10
0 / 7 / 1
7,450
573
4,101
18,770
9,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
2
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
12
1
7
15.5
W
Bacchus
JnN1801
Bacchus
3
0
13
9.5
L
1
7
1
0.21
L
Guan Yu
polm45
Guan Yu
0
7
1
0.07
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
14,308
31,153
Taken
50,794
22,316
Mitigated
18,797
7,477
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
1,463
0
1,589
17,244
4,790
0
8,361
8,658
0
27,824
W
18,128
9,471
0
1,022
10,405
7,048
770
1,545
8,860
0
45,131
W
Bacchus
JnN1801
Bacchus
8,561
1,291
0
3,831
14,747
13,349
449
1,863
12,884
16,008
0
L
4,246
1,401
0
1,603
14,780
4,433
0
8,675
5,930
23,476
0
L
Guan Yu
polm45
Guan Yu
4,101
212
2,249
2,588
18,770
9,574
0
7,966
10,404
0
13,622
W
16,365
2,383
0
2,624
6,001
1,919
1,238
909
5,092
51,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
23,354
126
Minions Killed
89
0
Camps Cleared
0
744,507
Distance Traveled
675,886
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,590
584
32
2
0
248,922
1
W
Ullr
10,903
839
44
3
0
232,028
0
W
Bacchus
9,148
704
19
1
0
270,400
1
L
Freya
8,314
640
35
3
0
204,406
0
L
Guan Yu
7,450
573
22
2
0
222,558
4
W
Hera
9,899
761
63
5
0
242,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role