Player Matchup

Rama
Rama
JesseWeHave2Cook
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MarronSamedi
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SniperKing2330
Bacchus
Level 28
God Stats
12W - 5L
1,725 SR
Queue Stats
21W - 14L
1,502 Elo+
Party 1
Ullr
Ullr
cernunaus
Ullr
Level 13
God Stats
4W - 2L
1,762 SR
Queue Stats
21W - 14L
1,502 Elo+
Party 1
Cerberus
Cerberus
добый
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,594 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,520 Elo+

VS

Team Averages
Level 39
1,752 SR
1,584 Elo+
Fenrir
Fenrir
Bethowen66
Fenrir
Level 28
God Stats
1W - 2L
1,767 SR
Queue Stats
36W - 27L
1,434 Elo+
Solo
Olorun
Olorun
LMNTRIX19
Olorun
Level 9
God Stats
21W - 10L
1,662 SR
Queue Stats
231W - 95L
1,624 Elo+
Party 2
Cerberus
Cerberus
PRojcjs
Cerberus
Level 128
God Stats
27W - 9L
2,026 SR
Queue Stats
426W - 286L
1,594 Elo+
Party 2
Neith
Neith
WengCrazy
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,531 Elo+
Solo
Ra
Ra
midnightshriek
Ra
Level 7
God Stats
7W - 8L
1,802 SR
Queue Stats
8W - 8L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
8,004
616
9,411
10,108
3,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 0 / 7
8,579
660
10,800
4,588
1,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 6
6,516
501
2,495
4,223
3,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ullr
13
6 / 2 / 4
8,020
617
9,246
6,766
2,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
добый
Cerberus
14
3 / 2 / 7
8,496
654
2,730
9,153
3,511
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bethowen66
Fenrir
11
2 / 4 / 0
6,844
526
4,354
12,020
4,059
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
LMNTRIX19
Olorun
12
2 / 7 / 2
6,994
538
4,730
11,196
3,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
PRojcjs
Cerberus
10
1 / 4 / 4
6,761
520
5,361
10,542
4,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
WengCrazy
Neith
10
3 / 6 / 0
6,819
525
4,547
8,095
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 0
6,307
485
706
6,430
2,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
8
9
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bethowen66
Fenrir
2
4
0
0.5
W
6
5
2
1.4
L
Olorun
LMNTRIX19
Olorun
2
7
2
0.43
W
9
0
7
12.5
L
Cerberus
PRojcjs
Cerberus
1
4
4
0.75
W
2
0
6
5
L
Neith
WengCrazy
Neith
3
6
0
0.5
W
Ullr
6
2
4
4
L
0
5
0
0
W
Cerberus
добый
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
19,698
34,838
Taken
48,283
13,804
Mitigated
17,333
12,166
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bethowen66
Fenrir
4,354
942
0
5,921
12,020
4,059
0
3,813
8,207
0
34,711
W
9,411
7,231
0
3,265
10,108
3,422
569
1,320
8,788
0
48,161
L
Olorun
LMNTRIX19
Olorun
4,730
2,776
382
3,490
11,196
3,591
0
3,028
8,168
47,523
0
W
10,800
1,556
0
2,214
4,588
1,258
360
2,057
2,531
41,690
0
L
Cerberus
PRojcjs
Cerberus
5,361
473
0
2,233
10,542
4,787
0
2,973
7,569
23,002
0
W
2,495
261
87
552
4,223
3,584
0
1,323
2,900
10,973
0
L
Neith
WengCrazy
Neith
4,547
1,182
0
1,604
8,095
2,666
181
2,965
5,130
0
19,472
W
Ullr
9,246
4,916
0
1,536
6,766
2,029
764
4,582
2,184
0
50,210
L
706
158
0
1,237
6,430
2,230
572
3,246
3,184
32,651
0
W
Cerberus
добый
Cerberus
2,730
392
0
4,512
9,153
3,511
0
1,515
7,638
52,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
33,725
402
Minions Killed
296
0
Camps Cleared
0
1,256,130
Distance Traveled
1,090,656
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,844
526
57
4
0
205,961
2
W
Rama
8,004
616
85
7
0
217,280
2
L
Olorun
6,994
538
83
6
0
208,237
7
W
Janus
8,579
660
70
5
0
269,248
3
L
Cerberus
6,761
520
49
4
0
247,198
6
W
Bacchus
6,516
501
17
1
0
282,162
4
L
Neith
6,819
525
41
3
0
193,135
3
W
Ullr
8,020
617
87
7
0
230,539
3
L
Ra
6,307
485
66
5
0
236,125
0
W
Cerberus
8,496
654
143
11
0
256,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role