Player Matchup

Baron Samedi
Baron Samedi
OhMySqueesh
Baron Samedi
Level 83
God Stats
14W - 12L
1,559 SR
Queue Stats
138W - 153L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Rigt_0211
Sun Wukong
Level 65
God Stats
1W - 6L
1,129 SR
Queue Stats
160W - 191L
1,337 Elo+
Party 1
Bellona
Bellona
yenericplay-wolf
Bellona
Level 78
God Stats
6W - 8L
1,461 SR
Queue Stats
223W - 283L
1,327 Elo+
Party 1
Team Averages
Level 75
1,383 SR
1,342 Elo+

VS

Team Averages
Level 102
1,467 SR
1,328 Elo+
Scylla
Scylla
BigNastyMoe4683
Scylla
Level 88
God Stats
4W - 5L
1,503 SR
Queue Stats
105W - 111L
1,307 Elo+
Solo
Tyr
Tyr
Quickshot45
Tyr
Level 69
God Stats
5W - 7L
1,420 SR
Queue Stats
378W - 442L
1,334 Elo+
Solo
Anhur
Anhur
mickeyy15
Anhur
Level 148
God Stats
1W - 4L
1,477 SR
Queue Stats
102W - 125L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OhMySqueesh
Baron Samedi
19
8 / 7 / 6
15,126
688
19,131
21,793
9,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Rigt_0211
Sun Wukong
17
3 / 3 / 6
13,617
619
10,205
24,825
23,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 9 / 7
13,567
617
11,508
27,625
24,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 11
14,765
671
25,397
14,450
6,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 12
15,020
683
15,145
21,339
21,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
mickeyy15
Anhur
17
6 / 6 / 9
14,439
656
19,012
15,922
6,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
16
Kills
19
19
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Baron Samedi
OhMySqueesh
Baron Samedi
8
7
6
1.57
W
5
5
12
2.2
L
Sun Wukong
Rigt_0211
Sun Wukong
3
3
6
2
W
Anhur
mickeyy15
Anhur
6
6
9
1.75
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
59,554
74,243
Taken
51,711
58,186
Mitigated
33,496
21,170
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,397
1,776
0
4,750
14,450
6,231
865
6,935
7,515
75,049
0
L
Baron Samedi
OhMySqueesh
Baron Samedi
19,131
1,089
3,071
8,540
21,793
9,556
346
6,652
14,891
82,232
0
W
15,145
2,775
0
1,506
21,339
21,042
156
6,043
15,296
0
33,625
L
Sun Wukong
Rigt_0211
Sun Wukong
10,205
1,860
381
6,961
24,825
23,833
472
9,391
15,184
0
53,002
W
Anhur
mickeyy15
Anhur
19,012
9,766
0
2,534
15,922
6,223
2,431
6,285
9,637
0
76,600
L
11,508
3,527
0
2,217
27,625
24,797
597
9,581
17,744
0
45,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
44,224
201
Minions Killed
199
0
Camps Cleared
0
1,071,318
Distance Traveled
1,149,748
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,765
671
86
4
0
376,249
1
L
Baron Samedi
15,126
688
74
3
0
324,744
1
W
Tyr
15,020
683
33
2
0
425,221
1
L
Sun Wukong
13,617
619
75
3
0
361,457
0
W
Anhur
14,439
656
80
4
0
348,278
1
L
Bellona
13,567
617
52
2
0
385,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role