Player Matchup

Ra
Ra
CSS Aug
Ra
Level 28
God Stats
14W - 16L
1,734 SR
Queue Stats
229W - 247L
1,475 Elo+
Solo
Nike
Nike
Garby-NF006
Nike
Level 27
God Stats
8W - 2L
1,802 SR
Queue Stats
122W - 97L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trippie_Ex3666
Tsukuyomi
Level 7
God Stats
3W - 3L
1,318 SR
Queue Stats
7W - 6L
1,287 Elo+
Solo
Mercury
Mercury
XKalimos
Mercury
Level 27
God Stats
4W - 2L
1,640 SR
Queue Stats
58W - 43L
1,482 Elo+
Solo
Anhur
Anhur
zooiio
Anhur
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,440 Elo+

VS

Team Averages
Level 24
1,354 SR
1,354 Elo+
Neith
Neith
AlaJaBrito
Neith
Level 30
God Stats
2W - 6L
1,301 SR
Queue Stats
107W - 146L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
CF_Nacho-
Ao Kuang
Level 25
God Stats
1W - 1L
1,372 SR
Queue Stats
43W - 50L
1,363 Elo+
Party 1
Bacchus
Bacchus
CF_Tasmania-
Bacchus
Level 29
God Stats
10W - 19L
1,228 SR
Queue Stats
112W - 162L
1,300 Elo+
Party 1
Olorun
Olorun
Ponjaaa
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
RH_Reyes
Cu Chulainn
Level 28
God Stats
15W - 17L
1,371 SR
Queue Stats
66W - 98L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,562
687
8,609
5,578
2,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,707
610
3,327
2,895
1,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Trippie_Ex3666
Tsukuyomi
9
3 / 3 / 3
6,268
570
4,228
7,403
2,177
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
XKalimos
Mercury
6
0 / 1 / 2
4,876
443
1,026
2,998
638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
zooiio
Anhur
9
2 / 1 / 5
6,056
551
1,424
2,903
842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 3 / 1
5,769
524
2,255
4,876
1,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
CF_Nacho-
Ao Kuang
8
1 / 2 / 1
5,394
490
571
7,320
1,836
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
CF_Tasmania-
Bacchus
8
1 / 2 / 2
5,650
514
1,663
6,509
2,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Ponjaaa
Olorun
9
0 / 3 / 1
4,968
452
2,951
5,403
1,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RH_Reyes
Cu Chulainn
9
0 / 5 / 0
4,838
440
1,100
8,066
4,028
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
1
0.83
L
Ao Kuang
CF_Nacho-
Ao Kuang
1
2
1
0.75
L
Bacchus
CF_Tasmania-
Bacchus
1
2
2
1
W
7
0
2
8
W
3
0
1
3.5
L
Olorun
Ponjaaa
Olorun
0
3
1
0.17
L
Cu Chulainn
RH_Reyes
Cu Chulainn
0
5
0
0
W
Tsukuyomi
Trippie_Ex3666
Tsukuyomi
3
3
3
1.5
W
Mercury
XKalimos
Mercury
0
1
2
1
W
Anhur
zooiio
Anhur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
8,540
21,777
Taken
32,174
7,384
Mitigated
11,388
7,954
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,255
807
0
1,414
4,876
1,359
1,958
1,765
3,111
0
27,984
L
Ao Kuang
CF_Nacho-
Ao Kuang
571
124
0
3,394
7,320
1,836
0
0
7,295
22,503
0
L
Bacchus
CF_Tasmania-
Bacchus
1,663
49
159
565
6,509
2,953
777
1,852
4,657
16,933
0
W
8,609
1,512
217
2,541
5,578
2,153
846
626
4,752
41,657
0
W
3,327
762
0
1,369
2,895
1,574
0
1,103
1,792
0
31,738
L
Olorun
Ponjaaa
Olorun
2,951
1,615
11
2,250
5,403
1,212
44
0
5,103
19,024
0
L
Cu Chulainn
RH_Reyes
Cu Chulainn
1,100
50
0
1,780
8,066
4,028
0
4,992
3,074
0
14,686
W
Tsukuyomi
Trippie_Ex3666
Tsukuyomi
4,228
958
0
1,832
7,403
2,177
0
2,091
5,312
0
30,137
W
Mercury
XKalimos
Mercury
1,026
786
0
1,106
2,998
638
0
279
2,719
0
13,396
W
Anhur
zooiio
Anhur
1,424
762
0
889
2,903
842
189
1,086
1,817
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
26,619
256
Minions Killed
184
0
Camps Cleared
0
947,364
Distance Traveled
922,673
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,769
524
47
4
0
196,868
3
L
Ao Kuang
5,394
490
40
4
0
205,214
0
L
Bacchus
5,650
514
34
3
0
199,730
2
W
Ra
7,562
687
74
7
0
206,652
2
W
Nike
6,707
610
66
6
0
226,089
1
L
Olorun
4,968
452
31
3
0
155,211
2
L
Cu Chulainn
4,838
440
32
3
0
165,650
1
W
Tsukuyomi
6,268
570
46
4
0
210,900
2
W
Mercury
4,876
443
27
2
0
109,631
1
W
Anhur
6,056
551
43
4
0
194,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role