Player Matchup

Ra
Ra
ReadyRobert17
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo
Pele
Pele
SaltyMurf
Pele
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
159W - 43L
1,831 Elo+
Party 1
Rama
Rama
UnvaluedBowl649
Rama
Level 14
God Stats
9W - 2L
1,500 SR
Queue Stats
131W - 26L
1,848 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,633 Elo+

VS

Team Averages
Level 71
1,306 SR
1,289 Elo+
Sol
Sol
X-Termineiter-X
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,215 Elo+
Party 2
Anhur
Anhur
Zion_Dog08
Anhur
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Fafnir
Fafnir
clytonxu167
Fafnir
Level 129
God Stats
0W - 1L
1,147 SR
Queue Stats
40W - 41L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 10
9,558
597
7,367
10,214
3,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
6 / 2 / 8
11,458
716
12,419
17,026
6,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 0 / 5
12,309
769
26,739
15,126
5,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,194
637
11,569
15,345
4,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
9
0 / 10 / 3
8,577
536
2,714
12,474
3,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
13
4 / 5 / 1
10,844
678
11,459
27,415
32,164
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
7
7
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
W
Pele
6
2
8
5
W
12
0
5
14.5
L
3
3
1
1.17
L
Anhur
0
10
3
0.15
L
Fafnir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
25,742
42,366
Taken
55,234
16,088
Mitigated
40,522
20,645
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,367
1,734
926
2,687
10,214
3,796
60
7,884
2,330
17,871
0
W
Pele
12,419
4,282
0
9,495
17,026
6,895
646
8,418
8,608
0
70,823
W
26,739
18,307
0
7,537
15,126
5,397
1,044
7,120
8,006
0
75,406
L
11,569
2,397
711
6,394
15,345
4,902
1,796
435
14,910
54,181
0
L
Anhur
2,714
1,867
0
540
12,474
3,456
0
890
11,584
0
5,591
L
Fafnir
11,459
4,091
0
7,870
27,415
32,164
0
6,126
21,289
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
29,615
176
Minions Killed
116
0
Camps Cleared
0
831,473
Distance Traveled
700,419
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,558
597
16
1
0
227,156
1
W
Pele
11,458
716
84
5
0
325,122
3
W
Rama
12,309
769
76
5
0
279,195
1
L
Sol
10,194
637
83
5
0
261,384
1
L
Anhur
8,577
536
9
1
0
163,183
0
L
Fafnir
10,844
678
24
2
0
275,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role