Player Matchup

He Bo
He Bo
Cosmic_Titan_God
He Bo
Level 127
God Stats
2W - 3L
1,468 SR
Queue Stats
341W - 343L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
KDot21_
Heimdallr
Level 29
God Stats
28W - 19L
1,598 SR
Queue Stats
73W - 80L
1,398 Elo+
Solo
King Arthur
King Arthur
ninner_9
King Arthur
Level 18
God Stats
5W - 4L
1,537 SR
Queue Stats
58W - 63L
1,338 Elo+
Party 2
Team Averages
Level 58
1,535 SR
1,377 Elo+

VS

Team Averages
Level 25
1,500 SR
1,401 Elo+
Bellona
Bellona
Cyber_The_T0XIC
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 77L
1,355 Elo+
Party 1
Nemesis
Nemesis
KiradoKpeta
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
iiNatee_
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 99L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 14
8,881
807
6,689
3,567
1,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
KDot21_
Heimdallr
11
7 / 3 / 9
8,625
784
11,151
5,700
2,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ninner_9
King Arthur
11
9 / 2 / 8
8,932
812
9,929
9,690
10,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,879
625
6,357
11,622
5,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
KiradoKpeta
Nemesis
7
0 / 11 / 2
6,621
602
1,594
10,948
2,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
iiNatee_
Sobek
10
3 / 1 / 1
7,787
708
4,074
11,177
7,687
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
4
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
1
9
2
0.22
W
Heimdallr
KDot21_
Heimdallr
7
3
9
3.83
L
Nemesis
KiradoKpeta
Nemesis
0
11
2
0.09
L
Sobek
iiNatee_
Sobek
3
1
1
3.5
W
King Arthur
ninner_9
King Arthur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
12,025
18,957
Taken
33,747
13,778
Mitigated
15,944
2,534
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
1,251
0
0
3,567
1,015
779
870
2,697
23,853
0
L
6,357
2,245
423
847
11,622
5,433
0
1,900
9,447
0
23,812
W
Heimdallr
KDot21_
Heimdallr
11,151
6,419
344
1,088
5,700
2,082
1,137
1,337
4,363
0
27,583
L
Nemesis
KiradoKpeta
Nemesis
1,594
640
0
555
10,948
2,824
85
2,923
7,875
0
4,815
L
Sobek
iiNatee_
Sobek
4,074
376
123
1,454
11,177
7,687
0
1,866
9,236
10,860
0
W
King Arthur
ninner_9
King Arthur
9,929
2,226
336
766
9,690
10,681
91
1,962
7,728
0
18,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
21,287
87
Minions Killed
50
0
Camps Cleared
0
585,397
Distance Traveled
535,037
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,881
807
33
3
0
197,738
0
L
Bellona
6,879
625
35
3
0
179,784
0
W
Heimdallr
8,625
784
40
4
0
185,370
0
L
Nemesis
6,621
602
3
0
0
154,813
2
L
Sobek
7,787
708
12
1
0
200,440
0
W
King Arthur
8,932
812
14
1
0
202,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role