Player Matchup

Hera
Hera
Bronze III
HAWKEY261
Hera
Bronze III
Level 156
God Stats
0W - 1L
1,575 SR
Queue Stats
56W - 83L
1,047 MMR
Party 2
Tyr
Tyr
Silver IV
Koulderz
Tyr
Silver IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,447 MMR
Party 2
Neith
Neith
Silver IV
hanimeller
Neith
Silver IV
Level 88
God Stats
3W - 4L
1,568 SR
Queue Stats
44W - 60L
1,210 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,548 SR
1,234 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,445 SR
1,383 MMR
Medusa
Medusa
Gold II
GuruThot
Medusa
Gold II
Level 67
God Stats
6W - 5L
1,483 SR
Queue Stats
59W - 86L
1,634 MMR
Party 1
Nox
Nox
Gold III
KirilloWlad
Nox
Gold III
Level 108
God Stats
61W - 73L
1,564 SR
Queue Stats
1,269W - 1,356L
1,476 MMR
Party 1
Amaterasu
Amaterasu
Silver III
Saiitaama
Amaterasu
Silver III
Level 149
God Stats
1W - 0L
1,288 SR
Queue Stats
132W - 138L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 8 / 8
13,690
685
21,504
13,527
5,159
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 9
13,346
667
10,343
19,516
16,205
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
19
8 / 4 / 10
14,797
740
17,239
16,852
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusAphroditePersephoneDiscordiaCthulhu

VS

Bans
ThothAthenaScyllaChaacAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GuruThot
Medusa
17
3 / 8 / 8
13,487
674
12,911
17,717
6,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 6 / 4
14,439
722
11,867
16,349
6,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Saiitaama
Amaterasu
16
6 / 6 / 8
13,616
681
13,185
27,685
26,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
20
Kills
17
17
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
GuruThot
Medusa
3
8
8
0.88
L
Hera
7
8
8
1.38
W
8
6
4
1.67
L
5
5
9
1.9
W
Amaterasu
Saiitaama
Amaterasu
6
6
8
1.67
L
Neith
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,086
Damage
37,963
49,895
Taken
61,751
28,720
Mitigated
39,452
7,630
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GuruThot
Medusa
12,911
5,178
0
3,893
17,717
6,615
1,832
5,709
11,858
0
95,885
L
Hera
21,504
4,785
0
0
13,527
5,159
968
3,671
9,606
57,663
0
W
11,867
627
0
2,059
16,349
6,401
699
7,981
8,268
49,857
0
L
10,343
1,768
0
3,588
19,516
16,205
0
4,433
14,805
0
45,276
W
Amaterasu
Saiitaama
Amaterasu
13,185
6,037
0
9,186
27,685
26,436
708
8,794
18,471
1,364
40,217
L
Neith
17,239
7,472
0
4,042
16,852
7,356
1,671
4,264
12,413
0
83,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,833
Gold Earned
41,542
225
Minions Killed
220
0
Camps Cleared
0
1,032,797
Distance Traveled
1,029,055
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,487
674
114
6
0
313,072
10
L
Hera
13,690
685
82
4
0
290,433
1
W
Nox
14,439
722
78
4
0
326,798
3
L
Tyr
13,346
667
41
2
0
398,787
5
W
Amaterasu
13,616
681
28
1
0
389,185
1
L
Neith
14,797
740
102
5
0
343,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role