Player Matchup

Sol
Sol
DOOBERSS13
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,477 Elo+
Party 2
Vamana
Vamana
WhiteFire01
Vamana
Level 87
God Stats
1W - 2L
1,745 SR
Queue Stats
124W - 95L
1,576 Elo+
Party 2
Da Ji
Da Ji
colton h4
Da Ji
Level 95
God Stats
8W - 9L
1,414 SR
Queue Stats
250W - 223L
1,580 Elo+
Party 2
Team Averages
Level 74
1,553 SR
1,544 Elo+

VS

Team Averages
Level 92
1,554 SR
1,540 Elo+
Mercury
Mercury
GotchaGan-ja
Mercury
Level 106
God Stats
3W - 2L
1,543 SR
Queue Stats
198W - 205L
1,472 Elo+
Party 1
Hel
Hel
X-I2eaLiisTiiC-X
Hel
Level 134
God Stats
6W - 2L
1,620 SR
Queue Stats
98W - 82L
1,546 Elo+
Solo
Bacchus
Bacchus
Yea_l_Just
Bacchus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 98L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
9,666
604
6,792
14,041
3,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
15
2 / 1 / 9
10,402
650
10,927
15,652
16,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
colton h4
Da Ji
14
7 / 6 / 4
11,882
743
11,867
12,858
5,020
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GotchaGan-ja
Mercury
15
9 / 8 / 6
12,146
759
15,091
14,402
5,743
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 9
10,854
678
8,837
12,378
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Yea_l_Just
Bacchus
14
3 / 1 / 12
10,620
664
8,025
14,952
20,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
16
16
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Mercury
GotchaGan-ja
Mercury
9
8
6
1.5
L
Vamana
2
1
9
6.5
W
4
2
9
4.25
W
Bacchus
Yea_l_Just
Bacchus
3
1
12
9
L
Da Ji
colton h4
Da Ji
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,586
Damage
31,953
42,551
Taken
41,732
25,024
Mitigated
31,590
8,175
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,792
2,543
478
1,984
14,041
3,453
195
4,821
9,220
27,482
0
W
Mercury
GotchaGan-ja
Mercury
15,091
4,281
0
1,171
14,402
5,743
1,854
2,012
12,115
0
56,977
L
Vamana
10,927
3,578
0
4,610
15,652
16,551
0
6,196
9,456
0
50,245
W
8,837
359
8,140
7,391
12,378
5,340
434
1,597
10,681
52,765
0
W
Bacchus
Yea_l_Just
Bacchus
8,025
1,349
0
410
14,952
20,507
182
3,293
11,244
25,877
0
L
Da Ji
colton h4
Da Ji
11,867
3,518
0
1,103
12,858
5,020
0
5,911
6,947
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
33,620
135
Minions Killed
181
0
Camps Cleared
0
790,163
Distance Traveled
891,253
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,666
604
38
2
0
212,637
5
W
Mercury
12,146
759
70
4
0
306,260
3
L
Vamana
10,402
650
56
4
0
324,577
5
W
Hel
10,854
678
89
6
0
279,617
3
W
Bacchus
10,620
664
22
1
0
305,376
0
L
Da Ji
11,882
743
41
3
0
252,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role