Player Matchup

Agni
Agni
Arrien
Agni
Level 155
God Stats
2W - 3L
1,362 SR
Queue Stats
689W - 692L
1,469 Elo+
Party 3
Neith
Neith
Carsopweh
Neith
Level 64
God Stats
1W - 0L
1,730 SR
Queue Stats
38W - 40L
1,500 Elo+
Solo
Bacchus
Bacchus
Durilski
Bacchus
Level 69
God Stats
3W - 1L
1,619 SR
Queue Stats
134W - 123L
1,554 Elo+
Solo
Rama
Rama
Kkev215
Rama
Level 149
God Stats
12W - 13L
1,611 SR
Queue Stats
820W - 840L
1,519 Elo+
Party 3
Scylla
Scylla
XxDEATH_2_YOUxX
Scylla
Level 138
God Stats
24W - 19L
1,574 SR
Queue Stats
849W - 866L
1,541 Elo+
Solo
Team Averages
Level 115
1,579 SR
1,517 Elo+

VS

Team Averages
Level 146
1,506 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GrayFu1lbuster
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Jedi Rancor09
Bellona
Level 155
God Stats
1W - 8L
1,153 SR
Queue Stats
479W - 475L
1,560 Elo+
Party 2
Merlin
Merlin
Spark-It-Up-420-
Merlin
Level 129
God Stats
5W - 5L
1,862 SR
Queue Stats
552W - 562L
1,498 Elo+
Party 1
Rama
Rama
lAdYsLuCkYbEaCh
Rama
Level 160
God Stats
2W - 2L
1,516 SR
Queue Stats
229W - 211L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arrien
Agni
20
1 / 3 / 14
12,081
671
7,311
13,283
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Carsopweh
Neith
19
5 / 6 / 10
12,900
717
13,654
13,511
5,942
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Durilski
Bacchus
20
2 / 4 / 12
13,291
738
10,452
21,480
24,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Kkev215
Rama
20
11 / 5 / 10
14,587
810
23,992
17,062
8,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 8
13,331
741
20,819
12,112
5,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 4 / 9
11,253
625
7,278
14,380
17,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 4 / 10
12,101
672
8,992
14,886
7,773
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
20
8 / 6 / 6
12,564
698
13,050
22,343
27,569
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 6 / 13
12,500
694
20,801
15,486
7,012
19
8 / 6 / 4
12,796
711
15,441
17,846
8,045

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
63
26
Kills
21
21
Deaths
26
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
9
1.63
W
Agni
Arrien
Agni
1
3
14
2.67
W
Neith
Carsopweh
Neith
5
6
10
1.67
W
Bacchus
Durilski
Bacchus
2
4
12
2
L
1
4
10
1.5
L
Bellona
8
6
6
1.83
W
Rama
Kkev215
Rama
11
5
10
3.2
L
2
6
13
1.42
W
7
3
8
3.67
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,228
Damage
65,562
77,448
Taken
84,941
51,156
Mitigated
67,456
31,776
Healing
32,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,278
723
1,243
3,305
14,380
17,057
73
4,457
9,923
0
24,273
W
Agni
Arrien
Agni
7,311
798
3,155
2,772
13,283
6,253
828
5,233
7,980
32,484
0
W
Neith
Carsopweh
Neith
13,654
8,516
37
1,655
13,511
5,942
1,554
7,135
6,276
0
34,002
W
Bacchus
Durilski
Bacchus
10,452
776
2,972
5,051
21,480
24,965
267
7,867
13,475
15,195
0
L
8,992
503
0
4,429
14,886
7,773
165
8,952
5,934
28,604
0
L
Bellona
13,050
1,634
2,857
5,998
22,343
27,569
160
7,642
14,701
1,021
15,895
W
Rama
Kkev215
Rama
23,992
19,759
2,870
4,773
17,062
8,534
2,595
5,553
11,409
0
45,922
L
20,801
273
2,770
4,158
15,486
7,012
272
8,189
7,297
49,313
0
W
20,819
622
5,025
3,466
12,112
5,462
678
4,971
7,066
55,701
0
L
15,441
9,553
2,257
5,275
17,846
8,045
4,528
9,342
8,504
0
35,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,190
Gold Earned
61,214
200
Minions Killed
189
0
Camps Cleared
0
1,572,612
Distance Traveled
1,431,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,253
625
26
1
0
282,175
1
W
Agni
12,081
671
39
2
0
299,046
0
W
Neith
12,900
717
34
2
0
260,252
1
W
Bacchus
13,291
738
7
0
0
374,653
1
L
Anubis
12,101
672
42
2
0
304,766
1
L
Bellona
12,564
698
12
1
0
288,819
0
W
Rama
14,587
810
58
3
0
296,427
0
L
Merlin
12,500
694
65
4
0
307,717
1
W
Scylla
13,331
741
62
3
0
342,234
0
L
Rama
12,796
711
44
2
0
247,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role