Player Matchup

Persephone
Persephone
Anemonita
Persephone
Level 25
God Stats
97W - 101L
1,398 SR
Queue Stats
155W - 177L
1,266 Elo+
Solo
Artemis
Artemis
DG719
Artemis
Level 18
God Stats
1W - 1L
1,125 SR
Queue Stats
22W - 30L
1,187 Elo+
Solo
Cthulhu
Cthulhu
ReliantFoil8
Cthulhu
Level 17
God Stats
7W - 11L
1,347 SR
Queue Stats
17W - 21L
1,197 Elo+
Solo
Chaac
Chaac
UncleChunk6173
Chaac
Level 25
God Stats
3W - 3L
1,420 SR
Queue Stats
40W - 53L
1,149 Elo+
Solo
Olorun
Olorun
hall101107
Olorun
Level 6
God Stats
1W - 5L
1,100 SR
Queue Stats
1W - 10L
1,086 Elo+
Solo
Team Averages
Level 18
1,278 SR
1,177 Elo+

VS

Team Averages
Level 14
1,379 SR
1,025 Elo+
Thor
Thor
Bob7952
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
823 Elo+
Party 1
Da Ji
Da Ji
IAmTheRealGarza
Da Ji
Level 29
God Stats
21W - 22L
1,616 SR
Queue Stats
137W - 111L
1,305 Elo+
Solo
Janus
Janus
JimKyte71
Janus
Level 24
God Stats
1W - 1L
1,200 SR
Queue Stats
12W - 10L
1,020 Elo+
Party 2
Odin
Odin
UnstoppableZan00
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,029 Elo+
Party 2
Sun Wukong
Sun Wukong
dan1408
Sun Wukong
Level 6
God Stats
3W - 6L
1,077 SR
Queue Stats
7W - 26L
947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anemonita
Persephone
20
15 / 8 / 16
16,807
1,120
27,782
23,812
9,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
DG719
Artemis
18
0 / 9 / 9
12,086
806
2,233
13,785
5,400
Cthulhu
ReliantFoil8
Cthulhu
20
11 / 3 / 17
16,618
1,108
28,135
20,172
31,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
11 / 5 / 21
16,862
1,124
30,928
28,170
28,393
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
hall101107
Olorun
19
0 / 11 / 11
12,372
825
3,018
16,291
6,476
Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bob7952
Thor
20
2 / 16 / 11
13,833
922
12,868
22,813
8,142
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 7 / 10
17,228
1,149
37,891
21,956
8,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
JimKyte71
Janus
20
4 / 0 / 13
14,191
946
11,878
11,204
4,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 13
15,232
1,015
14,033
23,630
25,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
dan1408
Sun Wukong
20
7 / 12 / 8
14,510
967
15,253
26,792
27,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
37
Kills
35
36
Deaths
38
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Persephone
Anemonita
Persephone
15
8
16
2.88
W
Thor
Bob7952
Thor
2
16
11
0.47
L
Artemis
DG719
Artemis
0
9
9
0.5
W
15
7
10
2.86
W
Janus
JimKyte71
Janus
4
0
13
10.5
L
Cthulhu
ReliantFoil8
Cthulhu
11
3
17
6.5
L
11
5
21
4.3
W
7
3
13
4.5
W
Sun Wukong
dan1408
Sun Wukong
7
12
8
0.92
L
Olorun
hall101107
Olorun
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,096
Damage
91,923
102,230
Taken
106,395
81,062
Mitigated
74,289
14,542
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Anemonita
Persephone
27,782
5,061
766
2,528
23,812
9,390
0
4,391
19,121
47,740
0
W
Thor
Bob7952
Thor
12,868
6,842
0
0
22,813
8,142
0
10,957
11,631
0
36,315
L
Artemis
DG719
Artemis
2,233
2,233
0
0
13,785
5,400
0
354
13,181
0
5,377
W
37,891
12,014
0
881
21,956
8,688
0
10,308
11,423
0
67,447
W
Janus
JimKyte71
Janus
11,878
2,483
0
259
11,204
4,784
0
7,545
3,584
34,981
0
L
Cthulhu
ReliantFoil8
Cthulhu
28,135
4,593
556
1,771
20,172
31,403
0
2,880
16,852
50,108
0
L
30,928
12,966
0
7,291
28,170
28,393
0
4,211
23,513
20
66,922
W
14,033
6,101
0
626
23,630
25,537
0
14,957
8,346
5,543
24,119
W
Sun Wukong
dan1408
Sun Wukong
15,253
5,307
0
1,507
26,792
27,138
0
14,036
12,456
0
42,049
L
Olorun
hall101107
Olorun
3,018
1,745
564
1,066
16,291
6,476
0
2,545
13,596
7,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,745
Gold Earned
74,994
192
Minions Killed
237
2
Camps Cleared
17
1,022,372
Distance Traveled
1,297,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
16,807
1,120
47
3
0
215,847
0
W
Thor
13,833
922
38
3
1
202,526
2
L
Artemis
12,086
806
3
0
0
151,007
0
W
Da Ji
17,228
1,149
45
3
16
272,010
0
W
Janus
14,191
946
59
4
0
279,248
0
L
Cthulhu
16,618
1,108
61
4
0
264,441
0
L
Chaac
16,862
1,124
74
5
0
268,340
0
W
Odin
15,232
1,015
26
2
0
288,689
0
W
Sun Wukong
14,510
967
69
5
0
255,407
0
L
Olorun
12,372
825
7
0
2
122,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role