Player Matchup

Guan Yu
Guan Yu
Silver III
Anubis_is_Dead
Guan Yu
Silver III
Level 64
God Stats
5W - 4L
1,693 SR
Queue Stats
79W - 83L
962 MMR
Party 2
Hun Batz
Hun Batz
Silver IV
TAD0M1KA
Hun Batz
Silver IV
Level 62
God Stats
1W - 0L
1,304 SR
Queue Stats
58W - 64L
999 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
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Baron Samedi
Silver IV
Level 61
God Stats
8W - 6L
1,262 SR
Queue Stats
46W - 44L
1,083 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,420 SR
1,015 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,522 SR
1,027 MMR
Zeus
Zeus
Bronze III
Doohvakii
Zeus
Bronze III
Level 115
God Stats
2W - 4L
1,586 SR
Queue Stats
102W - 99L
1,215 MMR
Party 1
Neith
Neith
Silver V
FF-Poutre
Neith
Silver V
Level 84
God Stats
6W - 9L
1,466 SR
Queue Stats
181W - 173L
1,095 MMR
Party 1
Cerberus
Cerberus
Bronze I
wlan845181
Cerberus
Bronze I
Level 158
God Stats
37W - 28L
1,514 SR
Queue Stats
315W - 439L
772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 18
14,501
725
14,510
26,033
29,794
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
TAD0M1KA
Hun Batz
18
11 / 7 / 17
15,184
759
18,827
18,187
6,582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
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Baron Samedi
19
9 / 3 / 15
14,559
728
17,563
15,079
5,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeBacchusVamanaKumbhakarnaChaac

VS

Bans
TsukuyomiCthulhuYmirCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 12 / 3
15,037
752
18,049
20,747
5,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
FF-Poutre
Neith
14
2 / 11 / 8
12,118
606
14,593
19,131
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
wlan845181
Cerberus
14
2 / 8 / 7
12,382
619
8,238
26,343
19,221
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
30
Kills
13
13
Deaths
31
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
3
18
6.33
L
Zeus
9
12
3
0.88
L
Neith
FF-Poutre
Neith
2
11
8
0.55
W
Hun Batz
TAD0M1KA
Hun Batz
11
7
17
2.79
W
Baron Samedi
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Baron Samedi
9
3
15
5.5
L
Cerberus
wlan845181
Cerberus
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,900
Damage
40,880
59,299
Taken
66,221
42,193
Mitigated
30,816
19,268
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,510
2,102
2,068
8,083
26,033
29,794
1,262
9,826
15,622
0
44,514
L
Zeus
18,049
578
0
1,697
20,747
5,248
679
6,227
14,420
66,029
0
L
Neith
FF-Poutre
Neith
14,593
7,360
204
3,589
19,131
6,347
911
4,667
14,214
0
64,104
W
Hun Batz
TAD0M1KA
Hun Batz
18,827
4,164
0
1,554
18,187
6,582
545
8,515
9,672
0
72,499
W
Baron Samedi
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Baron Samedi
17,563
917
1,702
5,861
15,079
5,817
1,644
8,038
7,041
68,600
0
L
Cerberus
wlan845181
Cerberus
8,238
657
219
5,650
26,343
19,221
0
7,453
18,540
37,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
39,537
213
Minions Killed
201
0
Camps Cleared
0
1,097,473
Distance Traveled
845,601
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,501
725
46
2
0
388,672
2
L
Zeus
15,037
752
73
4
0
275,901
3
L
Neith
12,118
606
74
4
0
289,513
4
W
Hun Batz
15,184
759
72
4
0
362,255
1
W
Baron Samedi
14,559
728
95
5
0
346,546
0
L
Cerberus
12,382
619
54
3
0
280,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role