Player Matchup

Fenrir
Fenrir
DoctorD422
Fenrir
Level 67
God Stats
0W - 1L
1,601 SR
Queue Stats
84W - 73L
1,374 Elo+
Solo
Neith
Neith
Isaacriba
Neith
Level 16
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 7L
1,092 Elo+
Solo
Hachiman
Hachiman
Mariakaperuza
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,355 Elo+
Solo
Janus
Janus
Raijin1414
Janus
Level 63
God Stats
2W - 4L
1,285 SR
Queue Stats
199W - 189L
1,343 Elo+
Solo
Sol
Sol
luisgil029
Sol
Level 43
God Stats
0W - 2L
1,656 SR
Queue Stats
53W - 67L
1,304 Elo+
Solo
Team Averages
Level 49
1,494 SR
1,293 Elo+

VS

Team Averages
Level 107
1,518 SR
1,354 Elo+
Anhur
Anhur
Apenas_Milla
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,148 Elo+
Solo
Ratatoskr
Ratatoskr
Chinoj7
Ratatoskr
Level 125
God Stats
1W - 0L
1,341 SR
Queue Stats
48W - 38L
1,450 Elo+
Party 1
Neith
Neith
PChesus
Neith
Level 143
God Stats
2W - 3L
1,300 SR
Queue Stats
141W - 152L
1,366 Elo+
Solo
Vulcan
Vulcan
REALxLEONxPR
Vulcan
Level 117
God Stats
4W - 1L
1,733 SR
Queue Stats
51W - 40L
1,449 Elo+
Party 1
Sobek
Sobek
mtZkk_VuK
Sobek
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
199W - 205L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoctorD422
Fenrir
20
14 / 10 / 12
14,513
806
19,223
27,731
19,096
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Isaacriba
Neith
19
3 / 7 / 23
11,770
654
12,317
22,210
14,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Mariakaperuza
Hachiman
17
4 / 9 / 16
11,477
638
11,957
20,504
8,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
20
9 / 9 / 15
12,762
709
15,127
17,126
8,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 5 / 21
15,146
841
22,966
22,802
10,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 17
11,095
616
6,455
15,874
6,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Chinoj7
Ratatoskr
20
10 / 8 / 16
13,870
771
12,626
22,080
10,004
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
PChesus
Neith
20
16 / 7 / 11
16,451
914
29,662
20,519
10,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
20
9 / 7 / 18
14,515
806
32,019
14,576
6,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
mtZkk_VuK
Sobek
17
5 / 11 / 13
11,523
640
17,340
28,763
22,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
115
43
Kills
40
40
Deaths
43
87
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
10
17
0.85
W
Ratatoskr
Chinoj7
Ratatoskr
10
8
16
2.25
L
Fenrir
DoctorD422
Fenrir
14
10
12
2
L
Neith
Isaacriba
Neith
3
7
23
2.07
L
Hachiman
Mariakaperuza
Hachiman
4
9
16
1.33
W
Neith
PChesus
Neith
16
7
11
3.07
W
Vulcan
9
7
18
2.57
L
Janus
9
9
15
1.83
L
13
5
21
4.7
W
Sobek
mtZkk_VuK
Sobek
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,590
Damage
98,102
110,373
Taken
101,812
61,300
Mitigated
55,387
43,454
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,455
3,174
0
0
15,874
6,019
106
8,661
7,213
0
15,020
W
Ratatoskr
Chinoj7
Ratatoskr
12,626
2,339
2,512
7,340
22,080
10,004
2,525
6,673
15,407
0
23,775
L
Fenrir
DoctorD422
Fenrir
19,223
3,942
1,734
8,241
27,731
19,096
61
8,233
19,498
0
32,619
L
Neith
Isaacriba
Neith
12,317
3,878
0
7,132
22,210
14,301
1,148
11,924
10,286
0
24,026
L
Hachiman
Mariakaperuza
Hachiman
11,957
6,715
0
4,844
20,504
8,918
315
9,409
11,095
0
18,148
W
Neith
PChesus
Neith
29,662
14,648
912
6,309
20,519
10,133
1,684
7,735
12,784
0
60,576
W
Vulcan
32,019
9,207
1,094
3,331
14,576
6,912
567
4,335
10,241
57,697
0
L
Janus
15,127
696
4,216
2,991
17,126
8,341
252
10,276
6,850
43,308
0
L
22,966
2,454
1,840
12,456
22,802
10,644
1,710
9,517
13,285
51,145
0
W
Sobek
mtZkk_VuK
Sobek
17,340
550
1,251
5,196
28,763
22,319
400
10,689
17,214
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
67,454
177
Minions Killed
172
0
Camps Cleared
0
1,372,831
Distance Traveled
1,418,849
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,095
616
12
1
0
259,501
3
W
Ratatoskr
13,870
771
24
1
0
324,514
1
L
Fenrir
14,513
806
21
1
0
280,907
1
L
Neith
11,770
654
25
1
0
252,288
1
L
Hachiman
11,477
638
16
1
0
240,866
0
W
Neith
16,451
914
70
4
0
267,645
1
W
Vulcan
14,515
806
51
3
0
288,811
0
L
Janus
12,762
709
58
3
0
271,717
0
L
Sol
15,146
841
57
3
0
327,053
0
W
Sobek
11,523
640
15
1
0
278,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role