Player Matchup

Bacchus
Bacchus
Alumina01
Bacchus
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
23W - 17L
1,311 Elo+
Party 1
Zeus
Zeus
BozzyJ
Zeus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,374 Elo+
Party 2
Neith
Neith
GabsELyse
Neith
Level 11
God Stats
3W - 4L
1,526 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 2
Discordia
Discordia
lostcreed358
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,374 Elo+
Party 2
Fenrir
Fenrir
tmt91389
Fenrir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,328 Elo+
Party 1
Team Averages
Level 18
1,548 SR
1,342 Elo+

VS

Team Averages
Level 16
1,584 SR
1,277 Elo+
Guan Yu
Guan Yu
Currentmark
Guan Yu
Level 27
God Stats
2W - 1L
1,792 SR
Queue Stats
127W - 136L
1,333 Elo+
Solo
Mercury
Mercury
Kerby123
Mercury
Level 15
God Stats
1W - 2L
1,499 SR
Queue Stats
121W - 101L
1,310 Elo+
Solo
Geb
Geb
Maxxor501
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,335 Elo+
Solo
Neith
Neith
SPARTACUSsdcb
Neith
Level 13
God Stats
7W - 6L
1,630 SR
Queue Stats
27W - 21L
1,410 Elo+
Solo
Artemis
Artemis
TJayGames
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alumina01
Bacchus
20
3 / 3 / 28
13,821
921
11,869
19,918
37,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
BozzyJ
Zeus
20
10 / 7 / 26
16,191
1,079
50,661
15,865
5,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
GabsELyse
Neith
20
3 / 3 / 20
13,218
881
9,968
9,354
4,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
lostcreed358
Discordia
20
6 / 3 / 34
15,801
1,053
27,960
11,996
5,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
tmt91389
Fenrir
20
22 / 2 / 9
17,954
1,197
23,935
15,916
7,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Currentmark
Guan Yu
20
6 / 8 / 8
14,517
968
12,892
31,966
28,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Kerby123
Mercury
20
4 / 8 / 9
14,271
951
13,979
28,426
12,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 10 / 11
15,284
1,019
13,510
35,670
52,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 12 / 10
15,278
1,019
22,224
32,878
11,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TJayGames
Artemis
16
0 / 6 / 2
11,321
755
940
5,755
1,861

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
58
44
Kills
18
18
Deaths
44
117
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alumina01
Bacchus
3
3
28
5.67
W
Zeus
BozzyJ
Zeus
10
7
26
3.29
L
Guan Yu
Currentmark
Guan Yu
6
8
8
1.25
W
Neith
GabsELyse
Neith
3
3
20
4.33
L
Mercury
Kerby123
Mercury
4
8
9
1.06
L
3
10
11
0.85
L
5
12
10
0.83
L
Artemis
TJayGames
Artemis
0
6
2
0.17
W
Discordia
lostcreed358
Discordia
6
3
34
7.67
W
Fenrir
tmt91389
Fenrir
22
2
9
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,393
Damage
63,545
73,049
Taken
134,695
59,840
Mitigated
107,457
7,518
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alumina01
Bacchus
11,869
1,814
0
0
19,918
37,015
0
3,360
16,558
22,085
0
W
Zeus
BozzyJ
Zeus
50,661
6,866
0
1,681
15,865
5,891
0
2,704
13,161
86,100
0
L
Guan Yu
Currentmark
Guan Yu
12,892
3,465
2,267
2,773
31,966
28,461
0
20,191
11,775
0
33,693
W
Neith
GabsELyse
Neith
9,968
4,946
0
970
9,354
4,051
0
1,963
7,391
0
20,716
L
Mercury
Kerby123
Mercury
13,979
3,954
0
3,143
28,426
12,876
0
14,312
14,114
0
47,290
L
13,510
1,896
728
673
35,670
52,313
0
25,079
10,591
26,424
0
L
22,224
10,652
0
2,829
32,878
11,946
0
27,544
5,334
0
65,896
L
Artemis
TJayGames
Artemis
940
295
0
0
5,755
1,861
0
3,364
2,391
0
1,968
W
Discordia
lostcreed358
Discordia
27,960
5,240
138
547
11,996
5,093
0
3,139
8,857
51,917
0
W
Fenrir
tmt91389
Fenrir
23,935
5,405
0
4,182
15,916
7,790
0
2,344
12,606
0
41,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,985
Gold Earned
70,671
206
Minions Killed
232
5
Camps Cleared
6
1,268,229
Distance Traveled
1,184,281
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,821
921
15
1
1
271,309
0
W
Zeus
16,191
1,079
93
6
0
221,419
1
L
Guan Yu
14,517
968
39
3
3
273,490
0
W
Neith
13,218
881
22
1
0
182,524
0
L
Mercury
14,271
951
79
5
1
326,689
0
L
Geb
15,284
1,019
15
1
0
284,883
0
L
Neith
15,278
1,019
98
7
2
238,994
3
L
Artemis
11,321
755
1
0
0
60,225
1
W
Discordia
15,801
1,053
39
3
1
251,939
1
W
Fenrir
17,954
1,197
37
2
3
341,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role