Player Matchup

Serqet
Serqet
Demon Fox1048
Serqet
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 3L
1,763 Elo+
Party 3
Zeus
Zeus
SKGaming_Khantoe
Zeus
Level 15
God Stats
2W - 3L
1,615 SR
Queue Stats
32W - 32L
1,548 Elo+
Party 2
Neith
Neith
SKGaming_Mabidoh
Neith
Level 7
God Stats
6W - 5L
1,630 SR
Queue Stats
22W - 22L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iznqs
Cu Chulainn
Level 28
God Stats
47W - 38L
1,538 SR
Queue Stats
73W - 72L
1,384 Elo+
Party 3
Thor
Thor
lolobagueeeette
Thor
Level 6
God Stats
22W - 22L
1,625 SR
Queue Stats
32W - 38L
1,421 Elo+
Party 2
Team Averages
Level 13
1,582 SR
1,506 Elo+

VS

Team Averages
Level 20
1,554 SR
1,485 Elo+
Hel
Hel
ASIATOXIK
Hel
Level 33
God Stats
8W - 6L
1,765 SR
Queue Stats
101W - 95L
1,462 Elo+
Party 1
Artemis
Artemis
GRCDemon
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
hotoBaniman
Ares
Level 28
God Stats
0W - 4L
1,243 SR
Queue Stats
86W - 87L
1,411 Elo+
Party 1
Arachne
Arachne
kingnetT
Arachne
Level 16
God Stats
4W - 4L
1,579 SR
Queue Stats
24W - 15L
1,504 Elo+
Party 1
Neith
Neith
zupa_insane
Neith
Level 16
God Stats
2W - 3L
1,682 SR
Queue Stats
34W - 32L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,309
731
3,871
6,849
2,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 2 / 1
7,306
731
4,741
4,749
1,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
14 / 1 / 5
7,892
789
10,168
4,436
1,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
iznqs
Cu Chulainn
10
4 / 1 / 7
7,010
701
3,615
6,915
3,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 1
6,681
668
1,825
4,297
1,750
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
4,625
463
3,473
6,390
1,841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
GRCDemon
Artemis
7
0 / 8 / 1
4,708
471
2,000
6,425
1,828
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 3
4,597
460
1,854
10,190
4,666
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
kingnetT
Arachne
8
3 / 6 / 0
6,222
622
2,418
7,794
2,019
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
1 / 3 / 1
4,262
426
2,254
2,607
690
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
30
Kills
5
5
Deaths
30
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
1
5
6.5
L
Artemis
GRCDemon
Artemis
0
8
1
0.06
W
7
2
1
3.75
W
14
1
5
16.5
L
0
6
3
0.25
W
Cu Chulainn
iznqs
Cu Chulainn
4
1
7
7.5
L
Arachne
kingnetT
Arachne
3
6
0
0.5
W
1
0
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
11,999
27,246
Taken
33,406
9,984
Mitigated
11,044
9,035
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
491
0
932
6,390
1,841
0
2,173
4,192
22,500
0
W
3,871
1,551
0
2,931
6,849
2,271
0
920
5,929
0
38,289
L
Artemis
GRCDemon
Artemis
2,000
1,328
0
0
6,425
1,828
30
644
5,593
0
10,322
W
4,741
1,445
0
974
4,749
1,343
931
2,663
2,086
32,260
0
W
10,168
5,177
0
1,415
4,436
1,494
2,044
895
3,541
0
28,320
L
1,854
318
0
910
10,190
4,666
0
1,201
8,700
8,831
0
W
Cu Chulainn
iznqs
Cu Chulainn
3,615
1,237
0
2,335
6,915
3,126
808
704
6,211
995
24,294
L
Arachne
kingnetT
Arachne
2,418
1,674
0
1,464
7,794
2,019
0
575
7,169
0
19,362
W
1,825
542
0
1,380
4,297
1,750
262
145
4,152
0
29,783
L
2,254
1,392
0
184
2,607
690
0
148
2,459
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
24,414
300
Minions Killed
119
0
Camps Cleared
0
917,975
Distance Traveled
768,277
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,625
463
28
3
0
163,110
0
W
Serqet
7,309
731
69
7
0
208,586
3
L
Artemis
4,708
471
20
2
0
161,871
0
W
Zeus
7,306
731
67
7
0
172,778
0
W
Neith
7,892
789
48
5
0
171,249
1
L
Ares
4,597
460
15
2
0
180,912
3
W
Cu Chulainn
7,010
701
40
4
0
193,027
0
L
Arachne
6,222
622
35
4
0
181,980
1
W
Thor
6,681
668
76
8
0
172,335
2
L
Neith
4,262
426
21
2
0
80,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role