Player Matchup

Chaac
Chaac
CinnamonCast710
Chaac
Level 44
God Stats
4W - 1L
1,892 SR
Queue Stats
42W - 35L
1,582 Elo+
Solo
Raijin
Raijin
Code Fiasco
Raijin
Level 37
God Stats
2W - 5L
1,758 SR
Queue Stats
137W - 138L
1,515 Elo+
Solo
Anhur
Anhur
DarkermanDiaz
Anhur
Level 46
God Stats
4W - 6L
1,588 SR
Queue Stats
56W - 84L
1,489 Elo+
Solo
Cthulhu
Cthulhu
JunkyBois2Thicc
Cthulhu
Level 23
God Stats
8W - 4L
1,606 SR
Queue Stats
9W - 7L
1,575 Elo+
Party 3
Kuzenbo
Kuzenbo
obamatookthekids
Kuzenbo
Level 60
God Stats
2W - 2L
1,554 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 3
Team Averages
Level 42
1,680 SR
1,532 Elo+

VS

Team Averages
Level 52
1,498 SR
1,492 Elo+
Sun Wukong
Sun Wukong
AndroidNation21
Sun Wukong
Level 15
God Stats
4W - 1L
1,331 SR
Queue Stats
48W - 48L
1,479 Elo+
Party 1
Da Ji
Da Ji
Haikuforspring
Da Ji
Level 37
God Stats
5W - 5L
1,539 SR
Queue Stats
100W - 99L
1,525 Elo+
Solo
Zeus
Zeus
iSoldYaa
Zeus
Level 64
God Stats
3W - 7L
1,570 SR
Queue Stats
36W - 47L
1,370 Elo+
Party 1
Medusa
Medusa
iceyykidd
Medusa
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
117W - 101L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
obL Insidious
Kumbhakarna
Level 121
God Stats
9W - 5L
1,549 SR
Queue Stats
92W - 74L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,538
954
6,487
8,580
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
15
0 / 3 / 5
9,047
905
5,988
6,937
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 4
9,901
990
9,935
14,318
5,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 7
9,407
941
13,841
16,520
15,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 3
10,199
1,020
8,671
11,556
12,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

208

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndroidNation21
Sun Wukong
16
4 / 1 / 8
10,227
1,023
6,224
12,628
10,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 3 / 8
10,445
1,045
12,811
11,416
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
16
3 / 2 / 10
10,021
1,002
18,537
7,238
2,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iceyykidd
Medusa
16
5 / 1 / 10
10,262
1,026
10,472
7,307
2,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
obL Insidious
Kumbhakarna
16
3 / 1 / 13
10,111
1,011
6,365
11,279
9,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
8
Kills
19
19
Deaths
8
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AndroidNation21
Sun Wukong
4
1
8
8
L
1
2
4
1.5
L
Raijin
0
3
5
0.83
L
3
8
4
0.63
W
4
3
8
2.67
L
1
4
7
1.13
W
Zeus
3
2
10
4
W
Medusa
iceyykidd
Medusa
5
1
10
10
W
Kumbhakarna
obL Insidious
Kumbhakarna
3
1
13
9.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
54,409
57,911
Taken
49,868
42,103
Mitigated
29,719
6,762
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AndroidNation21
Sun Wukong
6,224
1,689
0
3,767
12,628
10,005
0
6,476
6,152
0
18,804
L
6,487
59
0
2,585
8,580
5,319
0
2,689
5,841
0
22,734
L
Raijin
5,988
593
903
178
6,937
2,391
0
2,534
4,328
22,997
0
L
9,935
4,720
0
1,135
14,318
5,494
0
7,116
7,141
0
24,714
W
12,811
2,854
0
139
11,416
5,123
0
6,092
5,324
0
24,638
L
13,841
509
639
982
16,520
15,913
0
7,079
9,296
29,481
0
W
Zeus
18,537
1,299
831
1,281
7,238
2,669
0
4,618
2,620
42,190
0
W
Medusa
iceyykidd
Medusa
10,472
7,566
0
0
7,307
2,707
0
4,594
2,713
0
17,714
W
Kumbhakarna
obL Insidious
Kumbhakarna
6,365
153
0
207
11,279
9,215
0
6,720
4,559
16,683
0
L
8,671
2,656
0
340
11,556
12,986
0
5,484
5,985
17,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
51,066
154
Minions Killed
167
7
Camps Cleared
6
950,043
Distance Traveled
967,017
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,227
1,023
28
3
0
192,787
0
L
Chaac
9,538
954
34
3
3
207,674
0
L
Raijin
9,047
905
29
3
0
174,681
2
L
Anhur
9,901
990
35
4
2
164,066
0
W
Da Ji
10,445
1,045
29
3
3
198,081
0
L
Cthulhu
9,407
941
38
4
2
212,176
0
W
Zeus
10,021
1,002
67
7
2
176,563
0
W
Medusa
10,262
1,026
17
2
1
206,069
0
W
Kumbhakarna
10,111
1,011
26
3
0
193,517
1
L
Kuzenbo
10,199
1,020
18
2
0
191,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role