Player Matchup

Odin
Odin
Ambrosios sage9
Odin
Level 47
God Stats
7W - 4L
1,724 SR
Queue Stats
138W - 155L
1,136 Elo+
Party 1
Hel
Hel
CoyoteMO7
Hel
Level 28
God Stats
7W - 13L
1,497 SR
Queue Stats
130W - 144L
1,142 Elo+
Party 1
Chiron
Chiron
ElGranRamses
Chiron
Level 18
God Stats
3W - 2L
1,486 SR
Queue Stats
10W - 12L
1,129 Elo+
Solo
Team Averages
Level 31
1,569 SR
1,136 Elo+

VS

Team Averages
Level 47
1,376 SR
1,083 Elo+
Neith
Neith
ToxicLamia
Neith
Level 87
God Stats
8W - 13L
1,359 SR
Queue Stats
87W - 181L
1,115 Elo+
Solo
Zeus
Zeus
WatchedAnt82141
Zeus
Level 49
God Stats
1W - 2L
1,268 SR
Queue Stats
142W - 166L
1,197 Elo+
Solo
Bacchus
Bacchus
ffy15
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 6
18,160
757
29,506
29,810
33,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 6 / 13
16,581
691
15,766
21,075
15,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
8
1 / 2 / 3
12,023
501
2,076
4,742
1,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 6 / 6
13,738
572
8,177
12,989
5,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 10 / 1
15,480
645
29,178
28,786
15,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ffy15
Bacchus
14
0 / 11 / 4
12,425
518
1,030
17,502
7,832

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
12
15
Deaths
27
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
17
7
6
2.86
W
8
6
13
2.42
W
Chiron
1
2
3
1.25
L
Neith
1
6
6
0.67
L
11
10
1
1.15
L
Bacchus
ffy15
Bacchus
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,348
Damage
38,385
55,627
Taken
59,277
50,962
Mitigated
29,318
23,604
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,506
12,757
0
11,947
29,810
33,881
1,507
14,711
13,819
0
89,763
W
15,766
3,641
2,388
7,619
21,075
15,533
1,036
13,912
7,163
58,244
0
W
Chiron
2,076
671
120
1,530
4,742
1,548
604
2,013
2,729
0
15,470
L
Neith
8,177
4,514
1,083
1,576
12,989
5,613
425
2,689
10,300
0
37,857
L
29,178
6,061
875
7,651
28,786
15,873
645
7,968
20,818
115,362
0
L
Bacchus
ffy15
Bacchus
1,030
52
0
0
17,502
7,832
0
5,145
12,357
6,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
41,643
185
Minions Killed
209
0
Camps Cleared
0
761,696
Distance Traveled
849,253
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
18,160
757
70
3
0
359,602
1
W
Hel
16,581
691
80
3
0
320,198
0
W
Chiron
12,023
501
35
1
0
81,896
2
L
Neith
13,738
572
40
2
0
282,125
0
L
Zeus
15,480
645
164
7
0
314,842
3
L
Bacchus
12,425
518
5
0
0
252,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role