Player Matchup

Kukulkan
Kukulkan
DRIPPIN REIGN
Kukulkan
Level 83
God Stats
2W - 0L
1,704 SR
Queue Stats
26W - 41L
1,337 Elo+
Party 2
Skadi
Skadi
Miss Mazikeen
Skadi
Level 15
God Stats
2W - 4L
1,380 SR
Queue Stats
16W - 18L
1,349 Elo+
Party 2
Ymir
Ymir
Outcast Dream
Ymir
Level 19
God Stats
14W - 13L
1,453 SR
Queue Stats
37W - 49L
1,262 Elo+
Solo
Team Averages
Level 39
1,512 SR
1,316 Elo+

VS

Team Averages
Level 22
1,593 SR
1,361 Elo+
Fenrir
Fenrir
JTHall07
Fenrir
Level 24
God Stats
14W - 13L
1,640 SR
Queue Stats
52W - 42L
1,597 Elo+
Party 1
Ares
Ares
MoratoryOlive0
Ares
Level 32
God Stats
7W - 13L
1,640 SR
Queue Stats
50W - 55L
1,370 Elo+
Party 1
Artemis
Artemis
Terly Flaa
Artemis
Level 11
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 5L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRIPPIN REIGN
Kukulkan
11
2 / 1 / 6
8,055
671
11,068
3,748
1,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 4
8,710
726
6,815
3,269
1,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 0 / 5
8,525
710
5,414
9,752
4,129
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JTHall07
Fenrir
9
0 / 4 / 2
6,731
561
1,878
12,083
4,709
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
7,509
626
4,754
11,146
8,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Terly Flaa
Artemis
7
0 / 3 / 1
6,324
527
1,403
5,008
1,821

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRIPPIN REIGN
Kukulkan
2
1
6
5
L
Fenrir
JTHall07
Fenrir
0
4
2
0.25
W
4
1
4
6
L
2
3
0
0.67
W
4
0
5
6.5
L
Artemis
Terly Flaa
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
8,035
16,769
Taken
28,237
6,582
Mitigated
14,695
5,584
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRIPPIN REIGN
Kukulkan
11,068
189
0
453
3,748
1,290
1,036
895
2,853
36,531
0
L
Fenrir
JTHall07
Fenrir
1,878
190
181
929
12,083
4,709
9
5,510
6,573
0
7,832
W
6,815
2,393
0
604
3,269
1,163
960
928
2,341
0
40,243
L
4,754
178
330
807
11,146
8,165
0
6,836
4,310
19,787
0
W
5,414
427
648
3,879
9,752
4,129
405
3,557
6,195
23,895
0
L
Artemis
Terly Flaa
Artemis
1,403
32
0
0
5,008
1,821
0
4,136
872
0
3,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
20,564
148
Minions Killed
39
0
Camps Cleared
0
615,469
Distance Traveled
567,361
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,055
671
62
5
0
209,207
0
L
Fenrir
6,731
561
11
1
0
193,167
3
W
Skadi
8,710
726
48
4
0
208,450
2
L
Ares
7,509
626
26
2
0
183,145
3
W
Ymir
8,525
710
38
3
0
197,812
6
L
Artemis
6,324
527
2
0
0
191,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role