Player Matchup

Mulan
Mulan
Tylerboy4321
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
capnsabugalis
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 16L
1,457 Elo+
Solo
Susano
Susano
gothzilol
Susano
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Neith
Neith
mur_benji
Neith
Level 8
God Stats
8W - 8L
1,708 SR
Queue Stats
20W - 30L
1,455 Elo+
Party 2
Medusa
Medusa
murjd
Medusa
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 9L
1,205 Elo+
Party 2
Team Averages
Level 12
1,628 SR
1,486 Elo+

VS

Team Averages
Level 22
1,605 SR
1,564 Elo+
Jormungandr
Jormungandr
A_Nearby_Shrub
Jormungandr
Level 23
God Stats
35W - 22L
1,649 SR
Queue Stats
47W - 31L
1,675 Elo+
Solo
Fenrir
Fenrir
Faze_Poison21
Fenrir
Level 27
God Stats
14W - 3L
1,874 SR
Queue Stats
97W - 87L
1,444 Elo+
Party 1
Terra
Terra
MuffinCzar
Terra
Level 28
God Stats
2W - 1L
1,438 SR
Queue Stats
107W - 132L
1,359 Elo+
Solo
Ra
Ra
ScantMarker4841
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,768 Elo+
Solo
Loki
Loki
noticesosa
Loki
Level 25
God Stats
6W - 6L
1,565 SR
Queue Stats
38W - 39L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
10,878
837
5,990
21,928
27,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
capnsabugalis
Ah Muzen Cab
18
3 / 2 / 3
12,016
924
19,847
10,811
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
gothzilol
Susano
18
0 / 15 / 4
11,600
892
11,852
25,321
10,221
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
mur_benji
Neith
17
3 / 3 / 3
11,406
877
14,831
13,464
5,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
murjd
Medusa
16
2 / 14 / 2
10,930
841
11,076
21,328
8,880
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_Nearby_Shrub
Jormungandr
20
7 / 0 / 32
14,176
1,090
23,421
19,441
26,197
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 0 / 16
14,229
1,095
17,204
9,763
6,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
20
4 / 1 / 30
13,281
1,022
8,988
16,607
18,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 7 / 24
12,001
923
16,046
17,109
8,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
11 / 0 / 22
13,212
1,016
16,508
8,135
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
167
8
Kills
43
44
Deaths
8
17
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A_Nearby_Shrub
Jormungandr
7
0
32
23
W
19
0
16
27
W
Terra
4
1
30
19
W
2
7
24
2
L
0
10
5
0.25
L
Ah Muzen Cab
capnsabugalis
Ah Muzen Cab
3
2
3
2.25
L
Susano
gothzilol
Susano
0
15
4
0.13
L
Neith
mur_benji
Neith
3
3
3
1.5
L
Medusa
murjd
Medusa
2
14
2
0.21
W
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,596
Damage
82,167
92,852
Taken
71,055
55,275
Mitigated
63,706
3,314
Healing
26,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A_Nearby_Shrub
Jormungandr
23,421
7,431
0
2,884
19,441
26,197
0
0
19,292
64,122
0
W
17,204
2,992
0
968
9,763
6,531
0
0
9,738
0
31,850
W
Terra
8,988
1,921
10,272
7,216
16,607
18,785
0
0
16,432
15,985
0
W
16,046
3,412
2,549
3,095
17,109
8,087
0
0
17,034
32,925
0
L
5,990
2,385
0
408
21,928
27,120
0
9,378
12,333
0
17,624
L
Ah Muzen Cab
capnsabugalis
Ah Muzen Cab
19,847
9,960
0
2,113
10,811
4,041
0
6,810
3,901
0
62,116
L
Susano
gothzilol
Susano
11,852
1,795
0
0
25,321
10,221
0
11,243
14,002
0
55,323
L
Neith
mur_benji
Neith
14,831
6,950
0
793
13,464
5,013
0
11,122
2,216
0
23,945
L
Medusa
murjd
Medusa
11,076
5,991
0
0
21,328
8,880
0
9,257
11,945
0
22,414
W
16,508
8,395
0
0
8,135
4,106
0
0
8,060
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,830
Gold Earned
66,899
235
Minions Killed
266
5
Camps Cleared
8
1,047,378
Distance Traveled
1,186,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,176
1,090
104
8
4
214,347
1
W
Fenrir
14,229
1,095
42
3
1
289,288
1
W
Terra
13,281
1,022
30
2
2
270,729
0
W
Ra
12,001
923
59
5
0
176,575
1
L
Mulan
10,878
837
22
2
0
171,165
0
L
Ah Muzen Cab
12,016
924
77
6
1
236,735
0
L
Susano
11,600
892
113
9
2
245,645
0
L
Neith
11,406
877
5
0
0
201,913
0
L
Medusa
10,930
841
18
1
2
191,920
0
W
Loki
13,212
1,016
31
2
1
235,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role