Player Matchup

Hercules
Hercules
Bugzmen
Hercules
Level 25
God Stats
43W - 27L
1,512 SR
Queue Stats
86W - 80L
1,286 Elo+
Solo
Kukulkan
Kukulkan
OGkingcaz
Kukulkan
Level 21
God Stats
43W - 42L
1,469 SR
Queue Stats
75W - 74L
1,273 Elo+
Solo
Medusa
Medusa
ishidauryu1997
Medusa
Level 8
God Stats
2W - 5L
1,273 SR
Queue Stats
33W - 32L
844 Elo+
Solo
Thor
Thor
medville14
Thor
Level 11
God Stats
8W - 12L
1,145 SR
Queue Stats
371W - 457L
1,172 Elo+
Solo
Ra
Ra
rayan123546
Ra
Level 19
God Stats
7W - 0L
1,577 SR
Queue Stats
41W - 50L
1,271 Elo+
Solo
Team Averages
Level 17
1,395 SR
1,169 Elo+

VS

Team Averages
Level 23
1,448 SR
1,273 Elo+
Set
Set
GalaxySharkk
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,225 Elo+
Solo
Hel
Hel
Rouky06
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Thiaggobass98
Kukulkan
Level 7
God Stats
2W - 8L
1,290 SR
Queue Stats
2W - 10L
1,181 Elo+
Solo
Scylla
Scylla
aura-_-chan
Scylla
Level 29
God Stats
87W - 84L
1,430 SR
Queue Stats
214W - 248L
1,329 Elo+
Solo
Cthulhu
Cthulhu
grimknight2468
Cthulhu
Level 28
God Stats
24W - 16L
1,519 SR
Queue Stats
195W - 207L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bugzmen
Hercules
20
6 / 0 / 16
14,279
1,020
12,614
19,736
34,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
OGkingcaz
Kukulkan
20
4 / 3 / 14
13,202
943
21,409
12,507
5,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 12
15,273
1,091
22,225
14,776
6,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 9 / 13
12,415
887
5,922
17,724
8,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 3 / 11
15,372
1,098
29,619
17,085
7,775
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 6
13,791
985
14,087
22,622
11,891
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
20
1 / 7 / 13
13,723
980
17,104
23,149
22,112
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Thiaggobass98
Kukulkan
17
1 / 12 / 2
11,491
821
2,259
15,992
6,650
Scylla
19
5 / 2 / 9
14,251
1,018
20,208
13,920
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 12
13,648
975
20,708
26,595
19,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
36
Kills
18
19
Deaths
36
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bugzmen
Hercules
6
0
16
14
L
7
10
6
1
W
Kukulkan
OGkingcaz
Kukulkan
4
3
14
3.67
L
Hel
1
7
13
1.07
L
Kukulkan
Thiaggobass98
Kukulkan
1
12
2
0.17
L
Scylla
5
2
9
4.75
L
4
5
12
2
W
10
4
12
4
W
1
9
13
0.83
W
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,789
Damage
74,366
81,828
Taken
102,278
63,099
Mitigated
66,128
16,369
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bugzmen
Hercules
12,614
4,553
0
5,111
19,736
34,819
0
14,321
5,415
609
17,798
L
14,087
7,096
0
2,926
22,622
11,891
0
10,245
12,377
0
32,323
W
Kukulkan
OGkingcaz
Kukulkan
21,409
1,170
0
689
12,507
5,882
0
8,437
4,070
59,218
0
L
Hel
17,104
2,081
5,377
6,163
23,149
22,112
0
14,333
8,816
45,044
0
L
Kukulkan
Thiaggobass98
Kukulkan
2,259
528
0
0
15,992
6,650
0
8,987
7,005
11,263
0
L
Scylla
20,208
1,508
0
0
13,920
5,859
0
8,668
5,252
37,990
0
L
20,708
1,646
1,271
1,385
26,595
19,616
0
9,254
17,341
52,235
0
W
22,225
15,851
0
0
14,776
6,028
0
12,822
1,954
0
49,777
W
5,922
1,594
0
0
17,724
8,595
0
11,115
5,525
0
16,919
W
29,619
2,785
3,239
7,330
17,085
7,775
0
13,584
3,501
50,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,541
Gold Earned
66,904
242
Minions Killed
240
6
Camps Cleared
3
1,295,448
Distance Traveled
1,216,642
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,279
1,020
13
1
2
291,969
0
L
Set
13,791
985
17
1
1
243,031
0
W
Kukulkan
13,202
943
86
6
0
291,036
0
L
Hel
13,723
980
76
5
1
282,253
0
L
Kukulkan
11,491
821
22
2
0
149,781
0
L
Scylla
14,251
1,018
52
4
0
295,966
0
L
Cthulhu
13,648
975
73
5
1
245,611
0
W
Medusa
15,273
1,091
72
5
1
233,083
0
W
Thor
12,415
887
14
1
0
208,482
3
W
Ra
15,372
1,098
57
4
3
270,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role