Player Matchup

Osiris
Osiris
GeniousTurtle
Osiris
Level 152
God Stats
1W - 1L
1,613 SR
Queue Stats
216W - 206L
1,541 Elo+
Solo
Hera
Hera
Hisaa
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SexyNatural
Thoth
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 268L
1,574 Elo+
Party 1
Discordia
Discordia
WorgenOrgasm
Discordia
Level 109
God Stats
8W - 4L
1,805 SR
Queue Stats
240W - 196L
1,551 Elo+
Party 1
Merlin
Merlin
sergio88888518
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,482 Elo+

VS

Team Averages
Level 105
1,439 SR
1,544 Elo+
Ganesha
Ganesha
Degsydale
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,593 Elo+
Party 2
Ra
Ra
NkoziReborn
Ra
Level 20
God Stats
1W - 1L
1,407 SR
Queue Stats
48W - 75L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Scyxeno
Sun Wukong
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 71L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
Viltch
Cernunnos
Level 145
God Stats
2W - 2L
1,172 SR
Queue Stats
118W - 85L
1,595 Elo+
Party 2
Zeus
Zeus
xxripperxx7
Zeus
Level 127
God Stats
7W - 4L
1,614 SR
Queue Stats
183W - 202L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
8,264
689
9,679
15,307
17,989
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Hisaa
Hera
17
3 / 4 / 5
9,159
763
8,417
9,320
3,928
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 4
8,069
672
11,646
10,652
4,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
WorgenOrgasm
Discordia
15
3 / 6 / 5
9,188
766
8,375
8,804
3,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 9 / 3
8,129
677
6,515
11,895
4,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Degsydale
Ganesha
16
0 / 3 / 26
10,288
857
5,371
15,157
16,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 3 / 13
9,832
819
4,745
11,865
6,455
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Scyxeno
Sun Wukong
17
8 / 3 / 12
10,421
868
7,395
13,076
14,307
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Viltch
Cernunnos
19
8 / 1 / 12
11,071
923
9,731
10,697
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 1 / 12
11,129
927
24,227
9,014
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
11
Kills
32
32
Deaths
11
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Degsydale
Ganesha
0
3
26
4.33
L
2
7
4
0.57
L
Hera
Hisaa
Hera
3
4
5
1.38
W
3
3
13
3.17
W
Sun Wukong
Scyxeno
Sun Wukong
8
3
12
4.67
L
1
6
4
0.5
W
Cernunnos
Viltch
Cernunnos
8
1
12
14
L
Discordia
WorgenOrgasm
Discordia
3
6
5
0.92
L
2
9
3
0.39
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
51,469
55,978
Taken
59,809
33,414
Mitigated
48,113
10,910
Healing
31,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Degsydale
Ganesha
5,371
177
2,824
3,253
15,157
16,732
480
9,000
6,157
15,794
0
L
9,679
1,480
1,280
1,370
15,307
17,989
0
8,430
6,877
155
14,933
L
Hera
Hisaa
Hera
8,417
1,106
1,204
1,841
9,320
3,928
0
4,048
5,272
26,766
0
W
4,745
751
9,246
5,003
11,865
6,455
1,388
7,568
4,297
20,866
0
W
Sun Wukong
Scyxeno
Sun Wukong
7,395
1,080
1,254
2,578
13,076
14,307
169
4,772
8,304
0
13,743
L
11,646
367
1,564
1,326
10,652
4,033
0
6,432
4,220
27,269
0
W
Cernunnos
Viltch
Cernunnos
9,731
4,491
0
3,368
10,697
6,059
3,756
7,519
3,178
0
31,359
L
Discordia
WorgenOrgasm
Discordia
8,375
216
1,314
1,011
8,804
3,382
0
6,586
2,218
17,643
0
L
6,515
78
0
0
11,895
4,082
0
8,847
3,048
12,681
0
W
24,227
394
1,790
1,806
9,014
4,560
875
6,249
2,765
40,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
52,741
106
Minions Killed
136
0
Camps Cleared
0
990,492
Distance Traveled
1,098,269
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,288
857
0
0
0
224,198
0
L
Osiris
8,264
689
6
1
0
194,276
0
L
Hera
9,159
763
34
3
0
227,037
2
W
Ra
9,832
819
32
3
0
226,787
0
W
Sun Wukong
10,421
868
16
1
0
225,588
0
L
Thoth
8,069
672
35
3
0
195,053
5
W
Cernunnos
11,071
923
54
5
0
205,269
0
L
Discordia
9,188
766
16
1
0
171,943
0
L
Merlin
8,129
677
15
1
0
202,183
0
W
Zeus
11,129
927
34
3
0
216,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role