Player Matchup

Hera
Hera
Lalaluxi
Hera
Level 156
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 10L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
Skaldrmain
Cthulhu
Level 66
God Stats
0W - 1L
1,552 SR
Queue Stats
50W - 30L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spaghettoooo
Tsukuyomi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
raulbadalona
Sun Wukong
Level 59
God Stats
0W - 1L
1,805 SR
Queue Stats
30W - 18L
1,623 Elo+
Party 1
Team Averages
Level 81
1,652 SR
1,660 Elo+

VS

Team Averages
Level 128
1,613 SR
1,628 Elo+
Mulan
Mulan
Juojin
Mulan
Level 139
God Stats
6W - 8L
1,476 SR
Queue Stats
71W - 67L
1,545 Elo+
Solo
Rama
Rama
ShiaLaCajon
Rama
Level 125
God Stats
11W - 4L
1,640 SR
Queue Stats
139W - 106L
1,733 Elo+
Party 2
Sobek
Sobek
SynysterGarths
Sobek
Level 126
God Stats
3W - 2L
1,786 SR
Queue Stats
149W - 122L
1,726 Elo+
Party 2
Discordia
Discordia
smarthi
Discordia
Level 122
God Stats
2W - 3L
1,549 SR
Queue Stats
11W - 12L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 10 / 3
9,435
726
10,795
13,285
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skaldrmain
Cthulhu
17
4 / 3 / 5
10,410
801
14,278
16,521
16,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Spaghettoooo
Tsukuyomi
15
5 / 7 / 3
9,959
766
6,912
11,851
5,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
raulbadalona
Sun Wukong
14
0 / 6 / 4
8,862
682
7,076
12,254
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Juojin
Mulan
17
4 / 5 / 15
11,085
853
10,810
16,204
15,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
13 / 2 / 6
12,703
977
17,059
13,238
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 13
10,795
830
6,935
14,366
12,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
smarthi
Discordia
16
5 / 4 / 7
10,925
840
9,318
8,627
2,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
26
26
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mulan
Juojin
Mulan
4
5
15
2.3
L
Hera
3
10
3
0.45
W
13
2
6
8
L
Cthulhu
Skaldrmain
Cthulhu
4
3
5
2.17
L
Tsukuyomi
Spaghettoooo
Tsukuyomi
5
7
3
0.93
W
4
2
13
5.25
L
Sun Wukong
raulbadalona
Sun Wukong
0
6
4
0.33
W
Discordia
smarthi
Discordia
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
44,122
53,911
Taken
52,435
34,778
Mitigated
36,965
9,314
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Juojin
Mulan
10,810
2,066
0
3,120
16,204
15,896
903
6,675
9,529
249
26,512
L
Hera
10,795
1,353
0
444
13,285
5,663
126
2,961
10,249
28,062
0
W
17,059
12,634
0
4,615
13,238
5,407
4,589
7,271
5,967
0
59,185
L
Cthulhu
Skaldrmain
Cthulhu
14,278
987
0
4,274
16,521
16,205
368
4,418
11,878
50,909
0
L
Tsukuyomi
Spaghettoooo
Tsukuyomi
6,912
1,951
0
1,815
11,851
5,133
1,013
5,508
6,168
0
28,016
W
6,935
610
0
2,559
14,366
12,881
709
7,823
5,648
17,359
0
L
Sun Wukong
raulbadalona
Sun Wukong
7,076
1,716
0
2,781
12,254
7,777
0
3,859
8,320
0
23,336
W
Discordia
smarthi
Discordia
9,318
593
534
2,148
8,627
2,781
869
3,770
4,857
30,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
45,508
211
Minions Killed
185
10
Camps Cleared
11
907,801
Distance Traveled
1,027,420
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,085
853
34
3
2
253,526
1
L
Hera
9,435
726
44
3
3
180,439
1
W
Rama
12,703
977
79
6
5
258,858
2
L
Cthulhu
10,410
801
85
7
1
243,391
3
L
Tsukuyomi
9,959
766
43
3
5
225,923
0
W
Sobek
10,795
830
25
2
2
269,294
2
L
Sun Wukong
8,862
682
39
3
1
258,048
1
W
Discordia
10,925
840
47
4
2
245,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role