Player Matchup

Neith
Neith
Bananabot9000
Neith
Level 15
God Stats
14W - 20L
1,478 SR
Queue Stats
21W - 34L
1,336 Elo+
Solo
Zeus
Zeus
Depormikel
Zeus
Level 29
God Stats
1W - 3L
1,376 SR
Queue Stats
48W - 45L
1,475 Elo+
Solo
Ra
Ra
DrilonLokmami789
Ra
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 1
Baron Samedi
Baron Samedi
Math1704L
Baron Samedi
Level 29
God Stats
0W - 2L
1,562 SR
Queue Stats
11W - 13L
1,238 Elo+
Solo
Fenrir
Fenrir
tiasdk2006
Fenrir
Level 7
God Stats
0W - 4L
1,096 SR
Queue Stats
3W - 14L
1,107 Elo+
Party 1
Team Averages
Level 17
1,444 SR
1,283 Elo+

VS

Team Averages
Level 15
1,413 SR
1,270 Elo+
Ah Muzen Cab
Ah Muzen Cab
JustoYeet
Ah Muzen Cab
Level 29
God Stats
43W - 39L
1,534 SR
Queue Stats
249W - 276L
1,347 Elo+
Solo
Nemesis
Nemesis
MelissaBeefly
Nemesis
Level 23
God Stats
9W - 17L
1,143 SR
Queue Stats
130W - 150L
1,266 Elo+
Solo
Ymir
Ymir
Mrs oWn4g3
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
ProneLobster704
Sun Wukong
Level 4
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 7L
966 Elo+
Solo
Kukulkan
Kukulkan
TBP_eice
Kukulkan
Level 15
God Stats
6W - 2L
1,640 SR
Queue Stats
102W - 89L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 5
15,651
978
24,518
26,561
10,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 8
14,584
912
22,324
11,712
4,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 7 / 4
12,471
779
1,887
11,663
4,807
Baron Samedi
Math1704L
Baron Samedi
20
5 / 3 / 12
16,990
1,062
17,913
15,630
10,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
tiasdk2006
Fenrir
20
1 / 15 / 9
13,970
873
10,743
38,355
35,747
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JustoYeet
Ah Muzen Cab
20
12 / 7 / 21
18,222
1,139
34,684
26,203
11,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
20
6 / 4 / 18
15,211
951
19,099
20,518
17,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 5 / 13
13,986
874
3,209
21,913
23,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ProneLobster704
Sun Wukong
15
0 / 0 / 0
11,150
697
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TBP_eice
Kukulkan
20
18 / 3 / 12
18,946
1,184
38,569
16,252
7,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
19
Kills
37
37
Deaths
19
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
L
4
3
8
2.67
L
1
7
4
0.43
W
Ah Muzen Cab
JustoYeet
Ah Muzen Cab
12
7
21
3.21
L
Baron Samedi
Math1704L
Baron Samedi
5
3
12
3.67
W
Nemesis
6
4
18
3.75
W
1
5
13
1.5
W
Sun Wukong
ProneLobster704
Sun Wukong
0
0
0
0
W
Kukulkan
TBP_eice
Kukulkan
18
3
12
8
L
Fenrir
tiasdk2006
Fenrir
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,385
Damage
95,561
103,921
Taken
84,886
66,324
Mitigated
60,178
17,419
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,518
18,779
0
5,932
26,561
10,992
0
11,094
15,142
0
59,119
L
22,324
2,244
200
2,251
11,712
4,590
0
3,550
8,137
62,938
0
L
1,887
809
302
73
11,663
4,807
0
3,346
8,242
10,387
0
W
Ah Muzen Cab
JustoYeet
Ah Muzen Cab
34,684
21,810
575
8,746
26,203
11,579
0
13,134
13,069
0
77,726
L
Baron Samedi
Math1704L
Baron Samedi
17,913
1,878
2,954
4,217
15,630
10,188
0
6,150
9,380
51,557
0
W
Nemesis
19,099
6,992
0
2,986
20,518
17,942
0
8,903
11,615
0
38,709
W
3,209
565
0
167
21,913
23,079
0
11,897
10,016
12,775
0
W
Sun Wukong
ProneLobster704
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
TBP_eice
Kukulkan
38,569
5,631
0
150
16,252
7,578
0
8,190
8,062
86,766
0
L
Fenrir
tiasdk2006
Fenrir
10,743
2,627
0
1,490
38,355
35,747
0
17,638
20,367
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,666
Gold Earned
77,515
310
Minions Killed
282
6
Camps Cleared
6
1,269,630
Distance Traveled
990,410
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,651
978
66
4
3
252,930
0
L
Zeus
14,584
912
101
6
1
275,604
2
L
Ra
12,471
779
8
1
0
167,393
2
W
Ah Muzen Cab
18,222
1,139
94
6
2
258,812
2
L
Baron Samedi
16,990
1,062
87
5
1
280,403
0
W
Nemesis
15,211
951
36
2
2
275,219
0
W
Ymir
13,986
874
14
1
2
187,790
1
W
Sun Wukong
11,150
697
0
0
0
0
0
W
Kukulkan
18,946
1,184
138
9
0
268,589
0
L
Fenrir
13,970
873
48
3
1
293,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role