Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zaxdabeast
Cthulhu
Level 15
God Stats
3W - 2L
1,715 SR
Queue Stats
16W - 12L
1,495 Elo+
Solo
Arachne
Arachne
iloveDA261
Arachne
Level 28
God Stats
9W - 9L
1,652 SR
Queue Stats
57W - 68L
1,459 Elo+
Party 1
Team Averages
Level 67
1,622 SR
1,485 Elo+

VS

Team Averages
Level 76
1,590 SR
1,480 Elo+
Mulan
Mulan
DankBandit
Mulan
Level 80
God Stats
24W - 4L
1,902 SR
Queue Stats
301W - 281L
1,508 Elo+
Solo
Neith
Neith
Semiprotav01
Neith
Level 25
God Stats
17W - 25L
1,499 SR
Queue Stats
44W - 58L
1,370 Elo+
Solo
Hel
Hel
ZionScope
Hel
Level 123
God Stats
24W - 31L
1,369 SR
Queue Stats
462W - 517L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 6 / 3
9,739
649
7,185
12,576
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zaxdabeast
Cthulhu
14
3 / 4 / 5
9,987
666
16,388
16,899
12,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
iloveDA261
Arachne
14
5 / 6 / 5
10,845
723
11,918
14,307
4,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
7 / 3 / 8
11,543
770
18,367
19,537
16,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 4 / 9
11,131
742
11,496
13,576
5,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 5 / 5
10,090
673
7,913
14,423
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
16
16
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
3
0.92
W
Mulan
7
3
8
3.67
W
5
4
9
2.38
L
Cthulhu
Zaxdabeast
Cthulhu
3
4
5
1.38
W
4
5
5
1.3
L
Arachne
iloveDA261
Arachne
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
37,776
43,782
Taken
47,536
20,101
Mitigated
26,847
16,582
Healing
24,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,185
563
3,648
5,007
12,576
3,274
0
1,470
10,831
30,637
0
W
Mulan
18,367
4,233
0
6,508
19,537
16,532
597
9,526
10,011
0
55,101
W
11,496
4,573
1,080
3,813
13,576
5,332
2,203
7,676
5,900
0
38,909
L
Cthulhu
Zaxdabeast
Cthulhu
16,388
1,367
480
5,966
16,899
12,164
352
4,249
12,410
55,514
0
W
7,913
349
5,851
6,903
14,423
4,983
453
6,391
8,032
28,733
0
L
Arachne
iloveDA261
Arachne
11,918
8,930
180
1,301
14,307
4,663
0
2,222
11,860
0
31,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
32,764
161
Minions Killed
181
0
Camps Cleared
0
735,076
Distance Traveled
743,683
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,739
649
59
4
0
211,526
3
W
Mulan
11,543
770
65
4
0
278,285
1
W
Neith
11,131
742
71
5
0
230,107
4
L
Cthulhu
9,987
666
63
4
0
256,656
1
W
Hel
10,090
673
45
3
0
235,291
2
L
Arachne
10,845
723
39
3
0
266,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role