Player Matchup

Persephone
Persephone
DoritosLIDL
Persephone
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 187L
1,484 Elo+
Party 2
Zeus
Zeus
I_NeedMon3i
Zeus
Level 33
God Stats
8W - 6L
1,358 SR
Queue Stats
147W - 147L
1,450 Elo+
Party 2
Fenrir
Fenrir
xXDJPON3XxXx
Fenrir
Level 50
God Stats
10W - 4L
1,575 SR
Queue Stats
340W - 385L
1,424 Elo+
Solo
Team Averages
Level 57
1,478 SR
1,452 Elo+

VS

Team Averages
Level 32
1,548 SR
1,458 Elo+
Ymir
Ymir
AlexAuMax
Ymir
Level 6
God Stats
7W - 13L
1,500 SR
Queue Stats
100W - 133L
1,419 Elo+
Party 1
Neith
Neith
Laau95610
Neith
Level 4
God Stats
4W - 17L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 1
Discordia
Discordia
Stiki_Game
Discordia
Level 87
God Stats
39W - 20L
1,645 SR
Queue Stats
200W - 202L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoritosLIDL
Persephone
15
1 / 3 / 10
10,789
635
12,274
10,766
4,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 5
11,424
672
16,102
8,185
3,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
6 / 2 / 2
12,155
715
4,603
11,645
4,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 4
9,309
548
2,633
15,290
10,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Laau95610
Neith
12
2 / 5 / 3
9,514
560
1,787
10,520
3,373
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Stiki_Game
Discordia
14
3 / 2 / 2
10,168
598
11,933
11,049
3,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
4
0.4
W
Persephone
DoritosLIDL
Persephone
1
3
10
2
W
5
1
5
7.5
L
Neith
Laau95610
Neith
2
5
3
0.7
L
Discordia
Stiki_Game
Discordia
3
2
2
2
W
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
16,353
30,596
Taken
36,859
11,995
Mitigated
17,241
13,120
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,633
0
0
0
15,290
10,401
0
12,043
3,247
22,521
0
W
Persephone
DoritosLIDL
Persephone
12,274
519
0
2,821
10,766
4,042
300
5,411
5,355
48,136
0
W
16,102
560
1,178
3,964
8,185
3,135
430
5,453
2,732
57,170
0
L
Neith
Laau95610
Neith
1,787
273
0
551
10,520
3,373
0
8,456
2,064
0
9,434
L
Discordia
Stiki_Game
Discordia
11,933
230
85
2,959
11,049
3,467
0
7,877
3,172
57,781
0
W
Fenrir
4,603
1,222
0
5,157
11,645
4,818
552
3,910
7,735
0
77,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
28,991
217
Minions Killed
141
0
Camps Cleared
0
865,448
Distance Traveled
690,910
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,309
548
43
3
0
251,602
0
W
Persephone
10,789
635
48
3
0
267,043
0
W
Zeus
11,424
672
78
5
0
279,322
5
L
Neith
9,514
560
21
1
0
157,459
1
L
Discordia
10,168
598
77
5
0
281,849
7
W
Fenrir
12,155
715
91
5
0
319,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role