Player Matchup

Neith
Neith
Kapazki
Neith
Level 6
God Stats
9W - 15L
1,337 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo
Loki
Loki
Kvothe1357
Loki
Level 16
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TimWhiner
Ymir
Level 17
God Stats
18W - 22L
1,511 SR
Queue Stats
71W - 53L
1,407 Elo+
Solo
Chang'e
Chang'e
Yikomu
Chang'e
Level 29
God Stats
2W - 1L
1,946 SR
Queue Stats
40W - 32L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
ekinoski96
Tsukuyomi
Level 8
God Stats
4W - 10L
1,146 SR
Queue Stats
32W - 49L
1,372 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,431 Elo+

VS

Team Averages
Level 14
1,455 SR
1,420 Elo+
Kukulkan
Kukulkan
DFWShana
Kukulkan
Level 27
God Stats
5W - 6L
1,117 SR
Queue Stats
10W - 10L
1,118 Elo+
Solo
Cthulhu
Cthulhu
Dragonking3499
Cthulhu
Level 11
God Stats
11W - 4L
1,625 SR
Queue Stats
17W - 9L
1,513 Elo+
Party 1
Sobek
Sobek
IamTani
Sobek
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,550 Elo+
Party 1
Zeus
Zeus
McChibin90
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,417 Elo+
Solo
Olorun
Olorun
MirloBlanco
Olorun
Level 5
God Stats
2W - 0L
1,534 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kapazki
Neith
15
0 / 6 / 6
9,009
901
6,072
13,738
5,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 8 / 4
10,578
1,058
8,272
13,682
5,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
3 / 5 / 9
10,150
1,015
7,913
23,465
18,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Yikomu
Chang'e
16
1 / 6 / 11
10,366
1,037
17,477
20,178
15,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ekinoski96
Tsukuyomi
16
3 / 11 / 5
10,166
1,017
9,768
18,606
7,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

63

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DFWShana
Kukulkan
18
8 / 3 / 14
12,363
1,236
23,907
8,906
3,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 21
11,183
1,118
13,035
14,061
16,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
IamTani
Sobek
18
8 / 2 / 16
12,166
1,217
14,283
14,087
19,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
1 / 5 / 10
9,885
989
8,112
9,641
3,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
19
15 / 0 / 14
13,498
1,350
24,279
7,726
3,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
13
Kills
36
36
Deaths
13
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DFWShana
Kukulkan
8
3
14
5
W
4
3
21
4.83
W
Sobek
IamTani
Sobek
8
2
16
8
L
Neith
Kapazki
Neith
0
6
6
0.5
L
6
8
4
1
W
1
5
10
1.2
W
Olorun
15
0
14
22
L
Ymir
3
5
9
1.5
L
Chang'e
Yikomu
Chang'e
1
6
11
1.08
L
Tsukuyomi
ekinoski96
Tsukuyomi
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
83,616
89,669
Taken
54,421
51,294
Mitigated
46,460
9,676
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DFWShana
Kukulkan
23,907
3,047
0
0
8,906
3,808
0
5,456
3,350
56,661
0
W
13,035
404
1,262
250
14,061
16,517
0
6,078
7,843
20,038
0
W
Sobek
IamTani
Sobek
14,283
1,515
0
1,983
14,087
19,009
0
6,503
7,359
20,702
0
L
Neith
Kapazki
Neith
6,072
3,525
0
968
13,738
5,154
0
12,201
1,537
0
18,151
L
8,272
4,616
0
0
13,682
5,272
0
12,348
1,334
0
28,375
W
8,112
2,556
0
1,556
9,641
3,574
0
3,600
5,991
20,798
0
W
Olorun
24,279
15,340
805
5,560
7,726
3,552
0
3,213
4,488
54,299
0
L
Ymir
7,913
989
590
764
23,465
18,597
0
22,765
700
18,072
0
L
Chang'e
Yikomu
Chang'e
17,477
963
2,868
4,372
20,178
15,019
0
18,781
1,397
43,430
0
L
Tsukuyomi
ekinoski96
Tsukuyomi
9,768
3,008
0
114
18,606
7,252
0
17,521
1,085
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
59,095
176
Minions Killed
197
3
Camps Cleared
10
1,011,294
Distance Traveled
982,779
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,363
1,236
95
10
1
199,071
0
W
Cthulhu
11,183
1,118
9
1
2
206,850
0
W
Sobek
12,166
1,217
8
1
1
219,150
0
L
Neith
9,009
901
16
2
0
168,374
3
L
Loki
10,578
1,058
37
4
0
207,902
2
W
Zeus
9,885
989
31
3
4
155,711
0
W
Olorun
13,498
1,350
54
5
2
201,997
0
L
Ymir
10,150
1,015
29
3
1
199,495
0
L
Chang'e
10,366
1,037
61
6
2
224,247
0
L
Tsukuyomi
10,166
1,017
33
3
0
211,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role