Player Matchup

Sobek
Sobek
CostHay Zeus
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,164 Elo+
Solo
Artio
Artio
MUGABLE MUGSY
Artio
Level 144
God Stats
2W - 2L
1,417 SR
Queue Stats
424W - 439L
1,286 Elo+
Solo
Nike
Nike
MrTinkTink93
Nike
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,208 Elo+
Solo
Fenrir
Fenrir
ShAdOwAnGeL8123
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,049 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
inthe269
Ah Muzen Cab
Level 147
God Stats
20W - 11L
1,559 SR
Queue Stats
475W - 432L
1,438 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,229 Elo+

VS

Team Averages
Level 117
1,379 SR
1,386 Elo+
Thoth
Thoth
 
Thoth
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Breezy_is_BOSS
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Mikkinators
Amaterasu
Level 121
God Stats
6W - 7L
1,067 SR
Queue Stats
268W - 290L
1,270 Elo+
Solo
Jing Wei
Jing Wei
Rick356
Jing Wei
Level 128
God Stats
2W - 6L
1,328 SR
Queue Stats
296W - 341L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
stillhere2016-62
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
9,231
710
7,051
21,456
19,219
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 11
9,271
713
3,227
12,155
10,693
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 12
11,537
887
6,980
18,785
13,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 10 / 9
9,466
728
9,163
16,639
7,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
inthe269
Ah Muzen Cab
20
16 / 2 / 11
14,299
1,100
29,541
19,391
9,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 5 / 16
9,492
730
12,079
10,676
3,775
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 19
9,381
722
11,617
13,045
4,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Mikkinators
Amaterasu
16
3 / 5 / 16
9,145
703
7,601
14,601
14,172
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Rick356
Jing Wei
18
9 / 4 / 15
10,710
824
23,098
12,815
5,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 9 / 11
11,596
892
13,100
16,277
6,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
29
Kills
30
30
Deaths
30
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
16
2.6
L
4
7
19
1.93
W
2
9
7
0.61
W
1
6
11
1.08
L
Amaterasu
Mikkinators
Amaterasu
3
5
16
2.2
W
8
3
12
4.67
L
Jing Wei
Rick356
Jing Wei
9
4
15
4.13
W
2
10
9
0.65
W
Ah Muzen Cab
inthe269
Ah Muzen Cab
16
2
11
10.75
L
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,962
Damage
67,495
88,426
Taken
67,414
59,399
Mitigated
33,757
27,886
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,079
1,872
1,583
2,346
10,676
3,775
212
2,872
7,804
23,732
0
L
11,617
2,942
1,814
1,955
13,045
4,065
0
2,303
10,742
18,591
0
W
7,051
597
135
1,871
21,456
19,219
602
7,072
14,384
13,192
0
W
3,227
1,136
753
902
12,155
10,693
0
4,433
7,722
8,600
0
L
Amaterasu
Mikkinators
Amaterasu
7,601
4,171
1,954
4,501
14,601
14,172
0
2,524
12,077
0
12,359
W
6,980
2,353
1,721
8,650
18,785
13,062
87
6,264
12,521
0
11,260
L
Jing Wei
Rick356
Jing Wei
23,098
14,154
1,574
3,313
12,815
5,199
0
1,049
11,766
0
41,443
W
9,163
4,850
50
1,501
16,639
7,027
0
9,734
6,905
0
12,213
W
Ah Muzen Cab
inthe269
Ah Muzen Cab
29,541
13,515
1,078
11,225
19,391
9,398
4,313
9,293
10,098
0
73,664
L
13,100
5,045
689
3,194
16,277
6,546
1,727
1,530
14,747
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
50,324
114
Minions Killed
137
0
Camps Cleared
0
1,043,651
Distance Traveled
1,033,384
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,492
730
42
3
0
178,717
0
L
Janus
9,381
722
27
2
0
204,329
0
W
Sobek
9,231
710
9
1
0
231,315
4
W
Artio
9,271
713
3
0
0
142,092
0
L
Amaterasu
9,145
703
16
1
0
246,772
0
W
Nike
11,537
887
4
0
0
236,544
0
L
Jing Wei
10,710
824
43
3
0
240,519
4
W
Fenrir
9,466
728
5
0
0
204,975
0
W
Ah Muzen Cab
14,299
1,100
93
7
0
228,725
0
L
Ao Kuang
11,596
892
9
1
0
163,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role