Player Matchup

Hera
Hera
Aedea
Hera
Level 122
God Stats
3W - 0L
1,225 SR
Queue Stats
33W - 23L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
VRACH
Sun Wukong
Level 144
God Stats
13W - 9L
1,492 SR
Queue Stats
96W - 87L
1,561 Elo+
Solo
Khepri
Khepri
Yainek
Khepri
Level 125
God Stats
3W - 0L
1,424 SR
Queue Stats
150W - 146L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
meooq
Cernunnos
Level 108
God Stats
19W - 12L
1,672 SR
Queue Stats
98W - 75L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
yanjira
Tsukuyomi
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
221W - 231L
1,528 Elo+
Party 2
Team Averages
Level 131
1,463 SR
1,572 Elo+

VS

Team Averages
Level 127
1,515 SR
1,537 Elo+
Sol
Sol
CP6UHATOP
Sol
Level 152
God Stats
3W - 2L
1,626 SR
Queue Stats
48W - 52L
1,530 Elo+
Party 1
Mulan
Mulan
Jafraru
Mulan
Level 110
God Stats
2W - 6L
1,388 SR
Queue Stats
83W - 80L
1,538 Elo+
Solo
Nemesis
Nemesis
Jutee
Nemesis
Level 121
God Stats
0W - 2L
1,244 SR
Queue Stats
244W - 198L
1,464 Elo+
Solo
Hades
Hades
NABIJAC
Hades
Level 140
God Stats
7W - 10L
1,601 SR
Queue Stats
75W - 69L
1,557 Elo+
Party 1
Achilles
Achilles
vorpil
Achilles
Level 114
God Stats
0W - 2L
1,715 SR
Queue Stats
21W - 20L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aedea
Hera
20
10 / 6 / 22
15,508
1,108
33,846
17,820
9,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
VRACH
Sun Wukong
20
9 / 2 / 27
15,434
1,102
24,858
27,619
36,105
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Yainek
Khepri
20
5 / 6 / 31
15,306
1,093
17,984
29,631
48,832
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
meooq
Cernunnos
20
9 / 3 / 26
15,679
1,120
42,357
30,206
16,921
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
yanjira
Tsukuyomi
20
10 / 11 / 18
15,373
1,098
21,475
25,958
14,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 9
13,913
994
21,904
31,777
10,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Jafraru
Mulan
20
8 / 10 / 15
15,456
1,104
21,279
25,760
36,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Jutee
Nemesis
20
9 / 2 / 12
15,626
1,116
24,474
26,948
18,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
NABIJAC
Hades
20
1 / 12 / 23
13,697
978
34,329
34,452
32,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
vorpil
Achilles
20
6 / 8 / 12
15,202
1,086
20,361
31,397
43,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
99
43
Kills
28
28
Deaths
43
124
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hera
Aedea
Hera
10
6
22
3.5
L
4
11
9
0.77
L
Mulan
Jafraru
Mulan
8
10
15
1.55
L
Nemesis
Jutee
Nemesis
9
2
12
7.5
L
Hades
NABIJAC
Hades
1
12
23
1.04
W
Sun Wukong
VRACH
Sun Wukong
9
2
27
11.25
W
Khepri
Yainek
Khepri
5
6
31
3.42
W
Cernunnos
meooq
Cernunnos
9
3
26
7.33
L
Achilles
vorpil
Achilles
6
8
12
1.5
W
Tsukuyomi
yanjira
Tsukuyomi
10
11
18
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,520
Damage
122,347
131,234
Taken
150,334
125,710
Mitigated
140,726
17,981
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aedea
Hera
33,846
9,091
207
1,423
17,820
9,414
0
6,919
10,901
58,178
0
L
21,904
4,631
0
8,803
31,777
10,293
0
13,452
18,325
77,253
0
L
Mulan
Jafraru
Mulan
21,279
3,778
0
2,213
25,760
36,214
0
10,472
15,288
735
35,621
L
Nemesis
Jutee
Nemesis
24,474
12,590
0
3,615
26,948
18,605
0
9,939
17,009
0
44,798
L
Hades
NABIJAC
Hades
34,329
2,271
2,098
5,656
34,452
32,596
0
14,569
19,883
61,040
0
W
Sun Wukong
VRACH
Sun Wukong
24,858
2,013
0
6,122
27,619
36,105
0
11,863
14,516
19,869
39,506
W
Khepri
Yainek
Khepri
17,984
2,272
1,616
772
29,631
48,832
0
16,294
13,337
28,875
0
W
Cernunnos
meooq
Cernunnos
42,357
25,312
0
7,687
30,206
16,921
0
12,427
17,779
0
79,874
L
Achilles
vorpil
Achilles
20,361
5,862
0
2,723
31,397
43,018
0
11,375
20,022
960
55,079
W
Tsukuyomi
yanjira
Tsukuyomi
21,475
6,195
0
154
25,958
14,438
0
10,054
15,904
0
31,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,300
Gold Earned
73,894
255
Minions Killed
285
7
Camps Cleared
10
1,372,006
Distance Traveled
1,446,506
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,508
1,108
62
4
0
269,559
0
L
Sol
13,913
994
96
7
3
245,850
0
L
Mulan
15,456
1,104
32
2
0
266,587
0
L
Nemesis
15,626
1,116
28
2
3
339,607
1
L
Hades
13,697
978
53
4
2
282,100
4
W
Sun Wukong
15,434
1,102
61
4
0
316,239
0
W
Khepri
15,306
1,093
20
1
0
276,833
1
W
Cernunnos
15,679
1,120
87
6
4
244,591
0
L
Achilles
15,202
1,086
76
5
2
312,362
0
W
Tsukuyomi
15,373
1,098
25
2
3
264,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role