Player Matchup

Medusa
Medusa
DarkSideGG8868
Medusa
Level 14
God Stats
0W - 3L
1,124 SR
Queue Stats
9W - 19L
1,063 Elo+
Solo
Sol
Sol
Daywalker_563
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 118L
1,057 Elo+
Solo
Yemoja
Yemoja
Tabacadi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Hades
Hades
TheShuraOfHate
Hades
Level 19
God Stats
3W - 6L
1,072 SR
Queue Stats
28W - 37L
1,067 Elo+
Solo
Nemesis
Nemesis
Tin10Men
Nemesis
Level 16
God Stats
2W - 3L
1,524 SR
Queue Stats
148W - 269L
1,034 Elo+
Solo
Team Averages
Level 12
1,344 SR
1,144 Elo+

VS

Team Averages
Level 17
1,484 SR
1,240 Elo+
Bacchus
Bacchus
Haaddock
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,592 Elo+
Solo
Apollo
Apollo
TGA_Kakaridas
Apollo
Level 21
God Stats
26W - 13L
1,524 SR
Queue Stats
42W - 47L
1,109 Elo+
Party 1
Sun Wukong
Sun Wukong
WOLFENSTEIN3442
Sun Wukong
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 52L
1,053 Elo+
Solo
Nemesis
Nemesis
georgerikopata2
Nemesis
Level 27
God Stats
20W - 13L
1,361 SR
Queue Stats
72W - 90L
1,114 Elo+
Party 1
Ra
Ra
schmutz-asakrief
Ra
Level 19
God Stats
15W - 21L
1,536 SR
Queue Stats
159W - 164L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 0
9,426
524
7,540
10,892
4,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 12 / 1
7,710
428
4,650
14,195
3,276
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
Tabacadi
Yemoja
13
7 / 6 / 5
9,388
522
8,670
15,096
9,971
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 4 / 6
8,825
490
11,041
12,453
6,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tin10Men
Nemesis
12
2 / 8 / 0
7,996
444
4,211
13,588
3,742
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haaddock
Bacchus
17
9 / 4 / 4
10,850
603
15,052
15,989
10,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 6
10,597
589
8,417
12,368
4,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
WOLFENSTEIN3442
Sun Wukong
14
6 / 9 / 4
9,910
551
8,598
14,198
10,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 7
9,929
552
8,646
11,963
4,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 3 / 6
10,676
593
14,278
13,356
5,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
21
Kills
37
37
Deaths
23
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
L
1
12
1
0.13
W
Bacchus
Haaddock
Bacchus
9
4
4
2.75
W
6
6
6
1.5
L
Yemoja
Tabacadi
Yemoja
7
6
5
1.58
L
6
4
6
2.25
L
Nemesis
Tin10Men
Nemesis
2
8
0
0.25
W
Sun Wukong
WOLFENSTEIN3442
Sun Wukong
6
9
4
0.89
W
7
1
7
10.5
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,112
Damage
54,991
66,224
Taken
67,874
27,869
Mitigated
35,764
9,815
Healing
30,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
3,319
0
1,237
10,892
4,064
988
9,240
1,652
0
30,837
L
4,650
2,357
0
812
14,195
3,276
951
6,068
8,027
30,036
0
W
Bacchus
Haaddock
Bacchus
15,052
3,103
0
7,056
15,989
10,706
0
758
15,231
59,823
0
W
8,417
3,820
612
4,201
12,368
4,458
759
7,323
5,045
0
43,671
L
Yemoja
Tabacadi
Yemoja
8,670
2,144
1,207
1,958
15,096
9,971
476
3,722
11,199
35,120
0
L
11,041
898
281
3,371
12,453
6,816
670
4,749
7,579
32,608
0
L
Nemesis
Tin10Men
Nemesis
4,211
1,011
0
949
13,588
3,742
138
5,551
7,962
0
36,040
W
Sun Wukong
WOLFENSTEIN3442
Sun Wukong
8,598
4,016
0
3,246
14,198
10,585
373
5,910
8,288
0
44,700
W
8,646
3,340
482
7,328
11,963
4,134
617
4,801
7,162
0
50,673
W
14,278
3,683
432
6,678
13,356
5,881
1,831
5,569
7,787
67,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
51,962
276
Minions Killed
407
0
Camps Cleared
0
1,259,795
Distance Traveled
1,624,668
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,426
524
57
3
0
201,799
0
L
Sol
7,710
428
59
3
0
192,044
2
W
Bacchus
10,850
603
84
5
0
320,214
3
W
Apollo
10,597
589
90
5
0
331,828
0
L
Yemoja
9,388
522
42
2
0
275,774
0
L
Hades
8,825
490
62
3
0
261,472
0
L
Nemesis
7,996
444
56
3
0
328,706
0
W
Sun Wukong
9,910
551
62
3
0
314,432
5
W
Nemesis
9,929
552
66
4
0
367,009
0
W
Ra
10,676
593
105
6
0
291,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role