Player Matchup

Cthulhu
Cthulhu
KayySuu
Cthulhu
Level 17
God Stats
27W - 22L
1,525 SR
Queue Stats
87W - 72L
1,227 Elo+
Party 1
Cerberus
Cerberus
doodleman345
Cerberus
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
5W - 6L
1,223 Elo+
Solo
Thoth
Thoth
master element8
Thoth
Level 22
God Stats
2W - 6L
1,489 SR
Queue Stats
87W - 82L
1,249 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,233 Elo+

VS

Team Averages
Level 21
1,627 SR
1,263 Elo+
Sol
Sol
BCV Bandit
Sol
Level 21
God Stats
1W - 0L
1,623 SR
Queue Stats
7W - 12L
1,130 Elo+
Solo
Chaac
Chaac
MeGIVXX
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,226 Elo+
Solo
Medusa
Medusa
Panukes_420
Medusa
Level 19
God Stats
2W - 1L
1,759 SR
Queue Stats
61W - 57L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KayySuu
Cthulhu
14
5 / 8 / 2
11,231
661
14,691
20,037
21,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
doodleman345
Cerberus
11
0 / 8 / 2
9,811
577
5,976
22,518
15,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 5 / 3
11,470
675
14,012
14,917
5,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
11,083
652
8,860
13,620
10,004
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chaac
MeGIVXX
Chaac
16
6 / 2 / 14
12,038
708
16,473
22,107
21,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
16
13 / 3 / 6
12,576
740
23,371
14,073
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
21
21
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Cthulhu
KayySuu
Cthulhu
5
8
2
0.75
W
Chaac
MeGIVXX
Chaac
6
2
14
6.5
W
Medusa
13
3
6
5.33
L
Cerberus
doodleman345
Cerberus
0
8
2
0.13
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
48,704
57,472
Taken
49,800
42,543
Mitigated
36,836
7,327
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,860
2,618
0
3,933
13,620
10,004
595
10,390
3,230
29,449
0
L
Cthulhu
KayySuu
Cthulhu
14,691
326
1,336
922
20,037
21,285
0
4,029
16,008
37,617
0
W
Chaac
MeGIVXX
Chaac
16,473
3,410
0
11,854
22,107
21,709
413
13,028
9,079
0
64,587
W
Medusa
23,371
12,725
0
4,875
14,073
5,123
2,684
11,708
2,365
0
64,340
L
Cerberus
doodleman345
Cerberus
5,976
219
0
3,709
22,518
15,437
0
3,260
19,258
27,222
0
L
14,012
739
110
1,250
14,917
5,821
0
1,767
13,150
39,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
35,697
161
Minions Killed
167
0
Camps Cleared
0
817,216
Distance Traveled
888,744
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,083
652
29
2
0
259,030
0
L
Cthulhu
11,231
661
48
3
0
304,250
0
W
Chaac
12,038
708
71
4
0
318,720
3
W
Medusa
12,576
740
67
4
0
310,994
2
L
Cerberus
9,811
577
64
4
0
213,552
2
L
Thoth
11,470
675
49
3
0
299,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role