Player Matchup

Neith
Neith
Eastwood144
Neith
Level 7
God Stats
10W - 12L
1,508 SR
Queue Stats
11W - 16L
1,524 Elo+
Solo
Fafnir
Fafnir
Surin19
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,441 Elo+
Solo
Hades
Hades
abstractcoin775
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,448 Elo+
Solo
Arachne
Arachne
jackiechan187000
Arachne
Level 29
God Stats
30W - 23L
1,654 SR
Queue Stats
178W - 177L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
locoswagg89
Zhong Kui
Level 20
God Stats
41W - 37L
1,560 SR
Queue Stats
54W - 47L
1,587 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,486 Elo+

VS

Team Averages
Level 20
1,583 SR
1,466 Elo+
Ymir
Ymir
ChillDaffodil82
Ymir
Level 29
God Stats
15W - 13L
1,717 SR
Queue Stats
232W - 239L
1,480 Elo+
Solo
Neith
Neith
Current-HM-Power
Neith
Level 7
God Stats
4W - 4L
1,339 SR
Queue Stats
8W - 7L
1,197 Elo+
Solo
Pele
Pele
ImTendou
Pele
Level 24
God Stats
54W - 41L
1,694 SR
Queue Stats
71W - 67L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Nave2100
Cthulhu
Level 22
God Stats
5W - 4L
1,495 SR
Queue Stats
6W - 5L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paxquilis
Cu Chulainn
Level 20
God Stats
18W - 22L
1,670 SR
Queue Stats
79W - 68L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
8,757
337
8,005
11,744
3,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Surin19
Fafnir
17
1 / 5 / 5
10,188
392
4,279
19,722
13,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 7
11,411
439
11,702
20,161
20,019
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 7 / 2
11,662
449
14,133
20,875
8,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
locoswagg89
Zhong Kui
20
10 / 0 / 4
13,855
533
30,347
25,433
22,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
13,634
524
14,356
25,474
25,163
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 5 / 6
11,198
431
8,343
15,529
5,027
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
18
1 / 4 / 0
12,386
476
13,923
16,266
5,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Nave2100
Cthulhu
18
5 / 2 / 4
14,258
548
18,347
20,002
25,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Paxquilis
Cu Chulainn
19
7 / 6 / 2
13,336
513
15,803
24,152
23,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
22
Kills
20
21
Deaths
22
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
2
5
6
1
L
2
4
0
0.5
W
Pele
1
4
0
0.25
W
Cthulhu
Nave2100
Cthulhu
5
2
4
3.5
W
Cu Chulainn
Paxquilis
Cu Chulainn
7
6
2
1.33
L
Fafnir
Surin19
Fafnir
1
5
5
0.7
L
3
5
7
1.3
L
6
7
2
1
L
Zhong Kui
locoswagg89
Zhong Kui
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,466
Damage
70,772
97,935
Taken
101,423
67,521
Mitigated
85,623
47,892
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,356
3,416
0
7,585
25,474
25,163
1,700
8,439
16,617
94,226
0
W
8,343
4,211
0
1,688
15,529
5,027
1,680
7,682
7,697
0
53,913
L
8,005
2,591
0
4,932
11,744
3,673
0
4,498
7,246
0
26,215
W
Pele
13,923
3,177
354
6,116
16,266
5,651
4,142
11,525
4,114
0
80,627
W
Cthulhu
Nave2100
Cthulhu
18,347
452
2,394
1,239
20,002
25,828
386
8,225
10,868
58,571
0
W
Cu Chulainn
Paxquilis
Cu Chulainn
15,803
5,147
558
5,351
24,152
23,954
5,611
7,815
15,799
0
73,318
L
Fafnir
Surin19
Fafnir
4,279
1,781
303
6,579
19,722
13,101
0
9,373
10,299
29,037
0
L
11,702
1,477
1,547
6,587
20,161
20,019
1,040
5,672
13,939
58,580
0
L
14,133
9,992
0
9,981
20,875
8,090
1,023
4,187
16,413
0
59,966
L
Zhong Kui
locoswagg89
Zhong Kui
30,347
3,842
690
17,273
25,433
22,638
2,405
8,973
16,410
110,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
64,812
404
Minions Killed
568
0
Camps Cleared
0
1,896,494
Distance Traveled
2,293,575
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,634
524
143
6
0
374,453
3
W
Neith
11,198
431
92
4
0
415,673
8
L
Neith
8,757
337
37
1
0
323,357
1
W
Pele
12,386
476
142
5
0
501,403
3
W
Cthulhu
14,258
548
93
4
0
535,851
0
W
Cu Chulainn
13,336
513
98
4
0
466,195
2
L
Fafnir
10,188
392
45
2
0
385,606
7
L
Hades
11,411
439
90
3
0
416,913
5
L
Arachne
11,662
449
73
3
0
307,625
2
L
Zhong Kui
13,855
533
159
6
0
462,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role