Player Matchup

Hera
Hera
Daphshimi
Hera
Level 6
God Stats
21W - 14L
1,722 SR
Queue Stats
33W - 21L
1,609 Elo+
Solo
Ra
Ra
KRMLl--
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,618 Elo+
Solo
Cthulhu
Cthulhu
N4M3-_-J3Ff
Cthulhu
Level 5
God Stats
9W - 3L
1,824 SR
Queue Stats
26W - 9L
1,785 Elo+
Solo
Artemis
Artemis
XoXJeTTiXoX
Artemis
Level 14
God Stats
10W - 16L
1,343 SR
Queue Stats
50W - 75L
1,457 Elo+
Solo
Bellona
Bellona
chrisscabbard
Bellona
Level 23
God Stats
5W - 5L
1,842 SR
Queue Stats
379W - 362L
1,395 Elo+
Solo
Team Averages
Level 12
1,646 SR
1,573 Elo+

VS

Team Averages
Level 32
1,508 SR
1,533 Elo+
Izanami
Izanami
Bad_mood_ime_rud
Izanami
Level 5
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Bigg_Nevs
Kukulkan
Level 7
God Stats
14W - 9L
1,577 SR
Queue Stats
34W - 30L
1,551 Elo+
Party 1
Ymir
Ymir
FOR REDZER0
Ymir
Level 15
God Stats
22W - 25L
1,552 SR
Queue Stats
354W - 353L
1,522 Elo+
Solo
Susano
Susano
RealBetis1907
Susano
Level 28
God Stats
0W - 1L
1,441 SR
Queue Stats
16W - 18L
1,591 Elo+
Solo
Chaac
Chaac
dbrooks3301
Chaac
Level 104
God Stats
4W - 8L
1,686 SR
Queue Stats
47W - 39L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 1 / 21
12,701
1,270
25,925
5,673
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 16
9,916
992
6,248
12,110
7,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
N4M3-_-J3Ff
Cthulhu
18
13 / 1 / 18
12,488
1,249
25,805
14,103
10,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XoXJeTTiXoX
Artemis
16
5 / 3 / 13
10,401
1,040
7,470
8,736
3,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
7 / 1 / 16
11,251
1,125
12,283
12,687
14,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,913
891
2,761
8,635
2,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
Bigg_Nevs
Kukulkan
15
0 / 9 / 7
9,297
930
9,683
15,518
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 9 / 6
11,313
1,131
9,169
18,960
9,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 6 / 8
10,370
1,037
11,735
19,537
8,112
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 7
10,054
1,005
15,265
21,535
17,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
35
Kills
12
12
Deaths
35
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Kukulkan
Bigg_Nevs
Kukulkan
0
9
7
0.39
W
Hera
8
1
21
18.5
L
5
9
6
0.89
W
2
6
16
1.67
W
Cthulhu
N4M3-_-J3Ff
Cthulhu
13
1
18
22
L
3
6
8
1.17
W
Artemis
XoXJeTTiXoX
Artemis
5
3
13
3.83
W
Bellona
7
1
16
15
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,731
Damage
48,613
53,309
Taken
84,185
37,572
Mitigated
42,604
7,445
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,761
1,810
0
0
8,635
2,835
0
5,988
2,472
0
14,203
L
Kukulkan
Bigg_Nevs
Kukulkan
9,683
1,051
0
414
15,518
4,975
0
12,454
2,840
38,872
0
W
Hera
25,925
6,212
0
0
5,673
2,153
0
1,876
3,797
60,345
0
L
9,169
1,599
0
0
18,960
9,025
0
11,767
6,911
26,631
0
W
6,248
1,294
1,418
1,377
12,110
7,134
0
3,884
8,226
20,221
0
W
Cthulhu
N4M3-_-J3Ff
Cthulhu
25,805
1,693
512
2,068
14,103
10,328
0
5,385
8,718
43,173
0
L
11,735
2,277
0
250
19,537
8,112
0
12,873
6,386
0
28,281
W
Artemis
XoXJeTTiXoX
Artemis
7,470
4,261
0
0
8,736
3,797
0
2,579
6,157
0
17,217
W
Bellona
12,283
4,779
418
1,652
12,687
14,160
0
5,128
7,559
0
17,782
L
15,265
2,428
723
6,263
21,535
17,657
0
14,138
6,963
0
35,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
49,947
197
Minions Killed
168
8
Camps Cleared
4
896,294
Distance Traveled
835,780
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,913
891
27
3
0
109,036
0
L
Kukulkan
9,297
930
63
6
0
153,401
0
W
Hera
12,701
1,270
81
8
2
192,443
3
L
Ymir
11,313
1,131
23
2
2
170,155
0
W
Ra
9,916
992
42
4
1
159,349
1
W
Cthulhu
12,488
1,249
34
3
2
213,690
0
L
Susano
10,370
1,037
27
3
1
213,058
2
W
Artemis
10,401
1,040
25
3
1
127,446
0
W
Bellona
11,251
1,125
15
2
2
203,366
2
L
Chaac
10,054
1,005
28
3
1
190,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role