Player Matchup

Achilles
Achilles
DonavenFireX
Achilles
Level 74
God Stats
1W - 0L
1,313 SR
Queue Stats
9W - 18L
1,101 Elo+
Solo
Nemesis
Nemesis
GGD HEMY
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,033 Elo+
Party 1
Zeus
Zeus
xlxBabyDollxlx
Zeus
Level 41
God Stats
1W - 2L
1,609 SR
Queue Stats
13W - 32L
1,085 Elo+
Party 1
Team Averages
Level 41
1,474 SR
1,073 Elo+

VS

Team Averages
Level 18
1,430 SR
927 Elo+
Tsukuyomi
Tsukuyomi
Andaram
Tsukuyomi
Level 25
God Stats
6W - 1L
1,447 SR
Queue Stats
16W - 30L
893 Elo+
Party 2
Heimdallr
Heimdallr
TheYecK
Heimdallr
Level 16
God Stats
0W - 3L
1,264 SR
Queue Stats
5W - 8L
876 Elo+
Party 2
Ra
Ra
lekium81
Ra
Level 14
God Stats
0W - 2L
1,579 SR
Queue Stats
5W - 22L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonavenFireX
Achilles
20
9 / 9 / 9
20,328
635
20,321
35,651
49,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
GGD HEMY
Nemesis
18
3 / 17 / 11
17,424
545
11,308
32,384
10,349
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 11 / 4
21,541
673
37,034
34,571
11,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andaram
Tsukuyomi
20
16 / 7 / 19
22,816
713
34,773
36,439
31,118
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
TheYecK
Heimdallr
20
20 / 8 / 15
24,058
752
43,749
38,332
14,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 12 / 11
17,034
532
5,486
18,162
5,665

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
24
Kills
37
37
Deaths
27
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Andaram
Tsukuyomi
16
7
19
3.64
W
Achilles
DonavenFireX
Achilles
9
9
9
1.5
W
Nemesis
GGD HEMY
Nemesis
3
17
11
0.5
L
Heimdallr
TheYecK
Heimdallr
20
8
15
3.44
L
1
12
11
0.54
W
12
11
4
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,663
Damage
84,008
102,606
Taken
92,933
71,573
Mitigated
51,608
18,094
Healing
27,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Andaram
Tsukuyomi
34,773
6,863
0
8,269
36,439
31,118
189
17,403
19,036
0
110,784
W
Achilles
DonavenFireX
Achilles
20,321
7,391
0
5,179
35,651
49,646
2,124
1,768
33,283
0
69,835
W
Nemesis
GGD HEMY
Nemesis
11,308
4,600
0
170
32,384
10,349
572
2,372
29,661
0
51,332
L
Heimdallr
TheYecK
Heimdallr
43,749
28,347
0
15,501
38,332
14,825
2,147
16,281
22,051
0
181,939
L
5,486
731
1,125
2,788
18,162
5,665
0
4,496
13,666
32,715
0
W
37,034
5,033
876
11,869
34,571
11,578
1,701
1,371
32,697
118,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
63,908
259
Minions Killed
299
0
Camps Cleared
0
1,531,059
Distance Traveled
1,444,688
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
22,816
713
84
3
0
588,624
0
W
Achilles
20,328
635
67
2
0
544,304
4
W
Nemesis
17,424
545
43
1
0
533,381
0
L
Heimdallr
24,058
752
187
6
0
484,647
0
L
Ra
17,034
532
28
1
0
371,417
5
W
Zeus
21,541
673
149
5
0
453,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role