Player Matchup

Tsukuyomi
Tsukuyomi
DaddyDomFTW
Tsukuyomi
Level 27
God Stats
3W - 2L
1,546 SR
Queue Stats
111W - 124L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
Yo Im Proto
Cthulhu
Level 24
God Stats
7W - 4L
1,630 SR
Queue Stats
49W - 36L
1,368 Elo+
Solo
Zeus
Zeus
Yolo_McBaggins
Zeus
Level 59
God Stats
5W - 1L
1,896 SR
Queue Stats
134W - 156L
1,307 Elo+
Party 2
Team Averages
Level 37
1,691 SR
1,337 Elo+

VS

Team Averages
Level 40
1,567 SR
1,478 Elo+
Neith
Neith
HelloKitty2421
Neith
Level 29
God Stats
3W - 5L
1,194 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Bacchus
Bacchus
PaperCutPro
Bacchus
Level 23
God Stats
22W - 11L
1,685 SR
Queue Stats
95W - 72L
1,447 Elo+
Party 1
Chang'e
Chang'e
SEKTOR_435
Chang'e
Level 67
God Stats
22W - 9L
1,822 SR
Queue Stats
168W - 121L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyDomFTW
Tsukuyomi
19
12 / 9 / 8
17,239
750
30,007
25,573
19,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Yo Im Proto
Cthulhu
19
2 / 2 / 13
14,732
641
15,642
24,279
19,846
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 9 / 8
16,004
696
17,859
16,216
5,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
14,343
624
12,849
15,749
6,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bacchus
PaperCutPro
Bacchus
16
4 / 10 / 8
15,206
661
12,816
26,066
18,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
SEKTOR_435
Chang'e
19
11 / 7 / 6
16,055
698
25,337
30,391
12,672
Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
22
Kills
20
20
Deaths
22
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DaddyDomFTW
Tsukuyomi
12
9
8
1.78
L
5
5
9
1.9
L
Bacchus
PaperCutPro
Bacchus
4
10
8
0.8
L
Chang'e
SEKTOR_435
Chang'e
11
7
6
2
W
Cthulhu
Yo Im Proto
Cthulhu
2
2
13
4.25
W
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,508
Damage
51,002
66,068
Taken
72,206
44,931
Mitigated
38,298
16,772
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DaddyDomFTW
Tsukuyomi
30,007
7,058
568
8,144
25,573
19,454
698
15,192
10,381
0
69,459
L
12,849
4,056
0
2,207
15,749
6,798
588
7,422
8,327
0
57,576
L
Bacchus
PaperCutPro
Bacchus
12,816
968
995
1,962
26,066
18,828
0
15,555
10,511
38,018
0
L
Chang'e
SEKTOR_435
Chang'e
25,337
1,500
4,627
9,752
30,391
12,672
455
10,577
19,814
83,103
0
W
Cthulhu
Yo Im Proto
Cthulhu
15,642
311
662
6,588
24,279
19,846
588
13,776
10,503
70,524
0
W
17,859
3,726
0
810
16,216
5,631
1,620
9,407
6,809
88,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
45,604
252
Minions Killed
208
0
Camps Cleared
0
1,157,996
Distance Traveled
1,172,518
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,239
750
54
2
0
401,738
0
L
Neith
14,343
624
76
3
0
355,370
0
L
Bacchus
15,206
661
37
2
0
400,841
0
L
Chang'e
16,055
698
95
4
0
416,307
0
W
Cthulhu
14,732
641
88
4
0
395,982
4
W
Zeus
16,004
696
110
5
0
360,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role