Player Matchup

Jormungandr
Jormungandr
Hazarkir
Jormungandr
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HooseinRafael
Tsukuyomi
Level 16
God Stats
7W - 5L
1,486 SR
Queue Stats
15W - 25L
1,181 Elo+
Solo
Medusa
Medusa
KleinKielsing
Medusa
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dontsaynw0rd
Cthulhu
Level 8
God Stats
5W - 17L
1,249 SR
Queue Stats
18W - 43L
1,103 Elo+
Party 2
Mercury
Mercury
thewickedwizrd
Mercury
Level 52
God Stats
2W - 8L
1,184 SR
Queue Stats
148W - 225L
1,227 Elo+
Party 2
Team Averages
Level 18
1,384 SR
1,302 Elo+

VS

Team Averages
Level 17
1,504 SR
1,201 Elo+
Olorun
Olorun
Brev650
Olorun
Level 9
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 7L
1,059 Elo+
Party 3
Heimdallr
Heimdallr
DepoolXN
Heimdallr
Level 27
God Stats
7W - 8L
1,370 SR
Queue Stats
85W - 105L
1,189 Elo+
Solo
Thor
Thor
Killawest03
Thor
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 117L
1,476 Elo+
Solo
Fenrir
Fenrir
VFO404
Fenrir
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 7L
1,223 Elo+
Solo
Osiris
Osiris
mattrocks251
Osiris
Level 18
God Stats
2W - 2L
1,686 SR
Queue Stats
19W - 31L
1,060 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hazarkir
Jormungandr
9
4 / 2 / 0
6,027
603
3,554
6,249
2,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
HooseinRafael
Tsukuyomi
8
0 / 1 / 1
5,331
533
384
2,955
895
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 3
5,239
524
3,780
4,735
1,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dontsaynw0rd
Cthulhu
9
4 / 1 / 1
5,953
595
3,870
5,911
3,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,674
667
2,738
6,948
2,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brev650
Olorun
7
3 / 3 / 1
5,085
509
7,254
5,923
1,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DepoolXN
Heimdallr
8
1 / 1 / 2
4,861
486
2,119
3,669
1,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 1
4,849
485
2,095
6,448
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
VFO404
Fenrir
7
3 / 0 / 0
5,287
529
540
3,354
974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
6
0 / 2 / 0
4,188
419
2,042
4,627
1,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
7
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brev650
Olorun
3
3
1
1.17
L
Heimdallr
DepoolXN
Heimdallr
1
1
2
2
W
Jormungandr
Hazarkir
Jormungandr
4
2
0
2
W
Tsukuyomi
HooseinRafael
Tsukuyomi
0
1
1
0.5
L
0
4
1
0.13
W
0
1
3
1.5
L
Fenrir
VFO404
Fenrir
3
0
0
3
W
Cthulhu
dontsaynw0rd
Cthulhu
4
1
1
4.5
L
Osiris
0
2
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
14,050
26,798
Taken
24,021
10,863
Mitigated
7,539
7,632
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brev650
Olorun
7,254
4,673
144
2,267
5,923
1,833
0
2,098
3,825
21,615
0
L
Heimdallr
DepoolXN
Heimdallr
2,119
631
0
655
3,669
1,165
178
1,448
2,221
172
16,431
W
Jormungandr
Hazarkir
Jormungandr
3,554
907
369
1,294
6,249
2,847
0
4,039
2,210
15,890
0
W
Tsukuyomi
HooseinRafael
Tsukuyomi
384
117
0
405
2,955
895
1,100
835
2,120
0
16,195
L
2,095
1,122
0
1,257
6,448
1,612
0
307
6,091
0
18,289
W
3,780
2,362
0
1,270
4,735
1,398
442
2,525
2,210
0
20,054
L
Fenrir
VFO404
Fenrir
540
215
0
1,797
3,354
974
0
602
2,677
0
9,585
W
Cthulhu
dontsaynw0rd
Cthulhu
3,870
438
0
1,571
5,911
3,587
1,014
0
5,911
18,094
0
L
Osiris
2,042
713
0
0
4,627
1,955
0
2,552
1,783
0
9,332
W
2,738
1,362
0
2,723
6,948
2,136
0
0
6,948
0
35,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
24,270
188
Minions Killed
135
0
Camps Cleared
0
929,180
Distance Traveled
772,598
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,085
509
39
4
0
165,908
0
L
Heimdallr
4,861
486
26
3
0
175,423
0
W
Jormungandr
6,027
603
23
2
0
175,437
1
W
Tsukuyomi
5,331
533
37
4
0
167,918
0
L
Thor
4,849
485
36
4
0
135,913
0
W
Medusa
5,239
524
43
4
0
191,479
2
L
Fenrir
5,287
529
24
2
0
147,970
1
W
Cthulhu
5,953
595
26
3
0
167,194
1
L
Osiris
4,188
419
10
1
0
147,384
1
W
Mercury
6,674
667
59
6
0
227,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role