Player Matchup

Zeus
Zeus
AnureManure
Zeus
Level 21
God Stats
2W - 0L
1,596 SR
Queue Stats
16W - 14L
1,668 Elo+
Party 1
Sol
Sol
SlimjlmTim
Sol
Level 8
God Stats
5W - 2L
1,554 SR
Queue Stats
12W - 8L
1,668 Elo+
Party 1
Neith
Neith
Stillshelf
Neith
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Da Ji
Da Ji
TitanCinnamons
Da Ji
Level 143
God Stats
4W - 6L
1,349 SR
Queue Stats
222W - 151L
1,495 Elo+
Party 1
Bacchus
Bacchus
Tridgit
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 1
Team Averages
Level 41
1,544 SR
1,588 Elo+

VS

Team Averages
Level 17
1,595 SR
1,438 Elo+
Bellona
Bellona
AzoOoZx99
Bellona
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 13L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
Ivernya
Sun Wukong
Level 16
God Stats
0W - 1L
1,710 SR
Queue Stats
98W - 91L
1,559 Elo+
Solo
Ares
Ares
PlayBoiFlaco
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,706 Elo+
Solo
Izanami
Izanami
RoytheCaptain
Izanami
Level 28
God Stats
2W - 2L
1,579 SR
Queue Stats
49W - 44L
1,463 Elo+
Solo
Cupid
Cupid
TrickyCardz
Cupid
Level 20
God Stats
0W - 1L
1,931 SR
Queue Stats
4W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,089
505
7,597
12,042
3,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 4
10,011
556
10,496
11,329
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
18
8 / 1 / 0
11,221
623
12,042
10,574
4,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 4 / 4
10,375
576
14,080
14,806
5,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Tridgit
Bacchus
11
0 / 7 / 3
7,732
430
1,514
12,194
11,326
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzoOoZx99
Bellona
8
0 / 3 / 0
6,194
344
1,867
5,413
4,707
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Ivernya
Sun Wukong
15
6 / 5 / 2
10,125
563
13,574
17,415
7,881
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
7,614
423
6,006
11,605
6,616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
16
5 / 5 / 2
10,461
581
12,443
14,040
4,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 5 / 3
9,482
527
9,642
12,053
3,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
23
Kills
18
18
Deaths
23
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Bellona
AzoOoZx99
Bellona
0
3
0
0
L
Sun Wukong
Ivernya
Sun Wukong
6
5
2
1.4
L
0
5
3
0.3
L
Izanami
5
5
2
1.2
W
6
2
4
4
W
Neith
8
1
0
8
W
7
4
4
2.25
L
7
5
3
1.7
W
Bacchus
Tridgit
Bacchus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
43,532
60,945
Taken
60,526
28,533
Mitigated
27,591
17,889
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,597
1,583
0
2,841
12,042
3,441
183
1,219
10,823
43,382
0
L
Bellona
AzoOoZx99
Bellona
1,867
916
0
615
5,413
4,707
0
0
5,413
0
16,558
L
Sun Wukong
Ivernya
Sun Wukong
13,574
3,713
0
5,408
17,415
7,881
0
6,263
11,152
621
67,985
L
6,006
677
0
985
11,605
6,616
0
3,394
8,211
24,637
0
L
Izanami
12,443
8,710
0
4,909
14,040
4,791
1,142
4,734
9,306
0
83,757
W
10,496
1,889
0
4,114
11,329
3,656
171
703
10,626
45,319
0
W
Neith
12,042
6,901
0
6,852
10,574
4,492
1,767
3,749
6,650
0
71,558
W
14,080
4,492
0
4,077
14,806
5,618
124
463
14,343
0
67,637
L
9,642
5,991
0
2,448
12,053
3,596
1,151
5,216
6,837
0
45,398
W
Bacchus
Tridgit
Bacchus
1,514
367
0
5
12,194
11,326
722
455
11,739
13,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
43,876
416
Minions Killed
404
0
Camps Cleared
0
1,499,740
Distance Traveled
1,353,186
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,089
505
82
5
0
320,614
0
L
Bellona
6,194
344
35
2
0
167,514
0
L
Sun Wukong
10,125
563
98
5
0
356,538
2
L
Ares
7,614
423
20
1
0
233,133
1
L
Izanami
10,461
581
148
8
0
289,096
0
W
Sol
10,011
556
78
4
0
343,198
1
W
Neith
11,221
623
153
9
0
247,773
1
W
Da Ji
10,375
576
85
5
0
335,293
1
L
Cupid
9,482
527
103
6
0
306,905
0
W
Bacchus
7,732
430
18
1
0
252,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role