Player Matchup

Cthulhu
Cthulhu
Dhaarmik
Cthulhu
Level 159
God Stats
1W - 2L
1,324 SR
Queue Stats
33W - 32L
1,609 Elo+
Party 1
The Morrigan
The Morrigan
HellHound1X1
The Morrigan
Level 124
God Stats
1W - 0L
1,313 SR
Queue Stats
21W - 14L
1,600 Elo+
Party 1
Pele
Pele
Viral Carl
Pele
Level 123
God Stats
8W - 0L
2,052 SR
Queue Stats
111W - 61L
1,656 Elo+
Party 1
Team Averages
Level 135
1,563 SR
1,622 Elo+

VS

Team Averages
Level 143
1,565 SR
1,510 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Rivaljrkman
Cabrakan
Level 129
God Stats
12W - 13L
1,602 SR
Queue Stats
263W - 320L
1,519 Elo+
Solo
Cupid
Cupid
TICKL3me3LMO187
Cupid
Level 141
God Stats
13W - 16L
1,593 SR
Queue Stats
131W - 145L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dhaarmik
Cthulhu
12
5 / 1 / 12
9,461
788
7,628
10,621
10,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
HellHound1X1
The Morrigan
13
7 / 2 / 8
9,757
813
10,084
5,890
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 5 / 10
9,253
771
6,716
10,675
3,887
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 3 / 2
8,921
743
7,028
6,113
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Rivaljrkman
Cabrakan
11
2 / 7 / 6
8,177
681
6,313
13,998
10,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 7 / 6
7,782
649
6,637
8,782
2,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
8
8
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
3
2
2
W
Cthulhu
Dhaarmik
Cthulhu
5
1
12
11
W
The Morrigan
HellHound1X1
The Morrigan
7
2
8
5.5
L
Cabrakan
Rivaljrkman
Cabrakan
2
7
6
0.71
L
1
7
6
0.57
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
19,978
27,186
Taken
28,893
16,792
Mitigated
13,457
6,395
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,028
2,094
0
588
6,113
1,321
0
1,780
4,333
27,466
0
W
Cthulhu
Dhaarmik
Cthulhu
7,628
855
118
3,142
10,621
10,957
0
4,968
5,653
24,059
0
W
The Morrigan
HellHound1X1
The Morrigan
10,084
1,760
102
1,746
5,890
1,948
1,173
3,325
2,408
35,669
10,755
L
Cabrakan
Rivaljrkman
Cabrakan
6,313
696
434
3,195
13,998
10,011
0
7,053
6,585
26,018
0
L
6,637
3,053
1,215
1,056
8,782
2,125
228
3,202
5,480
0
27,215
W
6,716
1,858
0
1,287
10,675
3,887
1,175
4,933
5,742
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
24,880
132
Minions Killed
131
0
Camps Cleared
0
675,603
Distance Traveled
614,985
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,921
743
52
4
0
214,369
6
W
Cthulhu
9,461
788
50
4
0
223,386
2
W
The Morrigan
9,757
813
54
5
0
203,745
0
L
Cabrakan
8,177
681
42
4
0
195,781
0
L
Cupid
7,782
649
37
3
0
204,835
4
W
Pele
9,253
771
28
2
0
248,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role