Player Matchup

Ao Kuang
Ao Kuang
Aalejaandraa19
Ao Kuang
Level 26
God Stats
4W - 2L
1,611 SR
Queue Stats
25W - 16L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
Agmyyy
Sun Wukong
Level 160
God Stats
8W - 8L
1,685 SR
Queue Stats
168W - 116L
1,601 Elo+
Party 2
Ullr
Ullr
NidreK A
Ullr
Level 127
God Stats
1W - 0L
1,594 SR
Queue Stats
24W - 11L
1,773 Elo+
Party 2
Team Averages
Level 104
1,630 SR
1,670 Elo+

VS

Team Averages
Level 9
1,504 SR
1,486 Elo+
Nemesis
Nemesis
Apex king1620
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Solo
Bakasura
Bakasura
LBRN Jester
Bakasura
Level 8
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
PrincePegasie
Yemoja
Level 15
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
8 / 2 / 8
9,128
830
5,134
6,147
1,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Agmyyy
Sun Wukong
13
9 / 0 / 11
9,400
855
12,843
11,990
8,321
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
11
4 / 3 / 12
8,336
758
8,466
7,682
2,499
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 9 / 1
6,363
578
532
8,338
2,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
LBRN Jester
Bakasura
10
3 / 8 / 0
7,762
706
7,002
13,359
3,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 1
7,129
648
4,491
11,064
5,325
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
4
5
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
2
8
6
W
Sun Wukong
Agmyyy
Sun Wukong
9
0
11
14.5
L
Nemesis
0
9
1
0.06
L
Bakasura
LBRN Jester
Bakasura
3
8
0
0.38
W
Ullr
4
3
12
3.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
12,025
25,819
Taken
32,761
12,810
Mitigated
11,470
8,429
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,134
1,934
0
1,852
6,147
1,990
900
1,544
4,121
14,174
0
W
Sun Wukong
Agmyyy
Sun Wukong
12,843
3,645
0
6,103
11,990
8,321
256
1,985
9,558
0
45,005
L
Nemesis
532
328
0
0
8,338
2,171
0
1,703
6,585
0
5,993
L
Bakasura
LBRN Jester
Bakasura
7,002
4,918
0
681
13,359
3,974
0
2,010
11,149
0
13,797
W
Ullr
8,466
4,747
0
474
7,682
2,499
1,073
1,190
6,164
0
36,357
L
4,491
1,754
744
797
11,064
5,325
0
1,421
9,368
17,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
21,254
130
Minions Killed
54
0
Camps Cleared
0
582,096
Distance Traveled
497,022
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,128
830
14
1
0
211,042
0
W
Sun Wukong
9,400
855
77
7
0
188,712
2
L
Nemesis
6,363
578
10
1
0
153,014
2
L
Bakasura
7,762
706
26
2
0
193,172
0
W
Ullr
8,336
758
39
4
0
182,342
1
L
Yemoja
7,129
648
18
2
0
150,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role