Player Matchup

Cthulhu
Cthulhu
BadCompany20
Cthulhu
Level 15
God Stats
6W - 4L
1,453 SR
Queue Stats
22W - 16L
1,159 Elo+
Party 2
Medusa
Medusa
OptimalTheGenius
Medusa
Level 26
God Stats
27W - 30L
1,375 SR
Queue Stats
39W - 53L
1,212 Elo+
Solo
King Arthur
King Arthur
Rakabishu
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 33L
1,251 Elo+
Party 2
Neith
Neith
SpiderWölf
Neith
Level 17
God Stats
19W - 21L
1,476 SR
Queue Stats
36W - 35L
1,260 Elo+
Party 1
Thoth
Thoth
SquidMike
Thoth
Level 17
God Stats
7W - 12L
1,393 SR
Queue Stats
33W - 39L
1,220 Elo+
Party 1
Team Averages
Level 21
1,439 SR
1,220 Elo+

VS

Team Averages
Level 17
1,341 SR
1,159 Elo+
Medusa
Medusa
AnimeGeek14
Medusa
Level 17
God Stats
15W - 14L
1,436 SR
Queue Stats
47W - 50L
1,231 Elo+
Solo
Poseidon
Poseidon
BrunoJayme
Poseidon
Level 27
God Stats
7W - 5L
1,362 SR
Queue Stats
139W - 186L
1,162 Elo+
Party 3
Arachne
Arachne
Rdriyo
Arachne
Level 18
God Stats
77W - 65L
1,251 SR
Queue Stats
127W - 157L
1,136 Elo+
Party 3
Ne Zha
Ne Zha
mdhmdh
Ne Zha
Level 9
God Stats
5W - 3L
1,437 SR
Queue Stats
45W - 53L
1,171 Elo+
Solo
Neith
Neith
twirly_outburst1
Neith
Level 15
God Stats
9W - 22L
1,220 SR
Queue Stats
15W - 34L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadCompany20
Cthulhu
20
8 / 2 / 11
15,833
1,056
22,193
34,311
55,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 10 / 12
13,622
908
11,808
36,606
37,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Rakabishu
King Arthur
20
4 / 3 / 10
14,633
976
18,715
25,128
34,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 6 / 9
14,710
981
23,109
16,719
6,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
SquidMike
Thoth
19
0 / 4 / 7
12,543
836
7,742
18,813
7,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 4 / 13
14,498
967
24,763
18,797
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
BrunoJayme
Poseidon
20
3 / 1 / 12
15,397
1,026
22,134
15,690
6,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Rdriyo
Arachne
20
11 / 5 / 9
15,755
1,050
37,809
25,752
19,383
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
mdhmdh
Ne Zha
19
4 / 4 / 7
13,537
902
8,351
10,293
6,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 8 / 11
14,039
936
25,426
20,088
8,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
21
Kills
25
25
Deaths
22
49
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
13
2.38
L
Cthulhu
BadCompany20
Cthulhu
8
2
11
6.75
W
Poseidon
BrunoJayme
Poseidon
3
1
12
9
L
3
10
12
0.9
L
King Arthur
Rakabishu
King Arthur
4
3
10
3
W
Arachne
Rdriyo
Arachne
11
5
9
3.1
L
6
6
9
1.75
L
Thoth
SquidMike
Thoth
0
4
7
0.88
W
Ne Zha
mdhmdh
Ne Zha
4
4
7
1.88
W
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,567
Damage
118,483
131,577
Taken
90,620
141,778
Mitigated
49,424
6,383
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,763
12,667
0
0
18,797
8,550
0
6,081
12,491
0
49,525
L
Cthulhu
BadCompany20
Cthulhu
22,193
3,114
0
0
34,311
55,119
0
4,401
29,866
55,558
0
W
Poseidon
BrunoJayme
Poseidon
22,134
2,971
0
0
15,690
6,137
0
4,243
11,372
88,907
0
L
11,808
5,088
0
4,228
36,606
37,222
0
6,003
30,503
0
19,804
L
King Arthur
Rakabishu
King Arthur
18,715
4,421
0
815
25,128
34,800
0
5,841
19,142
0
44,934
W
Arachne
Rdriyo
Arachne
37,809
27,113
0
4,733
25,752
19,383
0
6,899
18,179
0
48,664
L
23,109
12,431
0
1,340
16,719
6,687
0
2,899
13,770
0
62,171
L
Thoth
SquidMike
Thoth
7,742
1,099
0
0
18,813
7,950
0
2,990
15,748
22,104
0
W
Ne Zha
mdhmdh
Ne Zha
8,351
3,340
0
1,207
10,293
6,675
0
3,179
7,014
0
19,221
W
25,426
23,755
0
100
20,088
8,679
0
9,409
10,533
0
34,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,341
Gold Earned
73,226
276
Minions Killed
281
4
Camps Cleared
6
1,230,594
Distance Traveled
1,261,077
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,498
967
51
3
0
260,921
0
L
Cthulhu
15,833
1,056
86
6
1
295,291
0
W
Poseidon
15,397
1,026
176
12
2
316,150
1
L
Medusa
13,622
908
10
1
0
146,848
1
L
King Arthur
14,633
976
56
4
1
305,138
1
W
Arachne
15,755
1,050
14
1
1
308,615
3
L
Neith
14,710
981
94
6
2
223,483
0
L
Thoth
12,543
836
30
2
0
259,834
0
W
Ne Zha
13,537
902
24
2
3
153,599
0
W
Neith
14,039
936
16
1
0
221,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role