Player Matchup

Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
Fall1n_sachon
Tyr
Gold V
Level 123
God Stats
0W - 1L
1,165 SR
Queue Stats
19W - 14L
1,701 MMR
Party 1
Eset
Eset
Silver V
cheerfulpanda19
Eset
Silver V
Level 84
God Stats
0W - 1L
1,519 SR
Queue Stats
59W - 39L
1,242 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,395 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,636 SR
1,542 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
HellaRoasted
Ra
Bronze III
Level 68
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Medusa
Medusa
Silver II
YungJard
Medusa
Silver II
Level 87
God Stats
9W - 6L
1,725 SR
Queue Stats
23W - 27L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 5 / 3
10,171
727
14,813
13,599
5,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 6
9,657
690
7,170
16,044
14,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 7 / 4
8,854
632
7,395
11,714
3,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacAphroditeKumbhakarnaHelFreya

VS

Bans
BacchusZeusChang'eHadesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 12
10,041
717
13,020
15,815
15,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
6 / 4 / 8
10,139
724
9,719
13,466
5,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
YungJard
Medusa
14
6 / 4 / 9
10,483
749
11,260
9,208
3,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
15
15
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
5
3
1.5
W
Sun Wukong
 
Sun Wukong
3
2
12
4.5
L
2
3
6
1.67
W
6
4
8
2.5
W
Medusa
YungJard
Medusa
6
4
9
2.63
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
33,999
41,357
Taken
38,489
22,925
Mitigated
25,063
16,180
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,813
8,466
0
5,023
13,599
5,403
1,262
3,030
10,369
0
50,212
W
Sun Wukong
 
Sun Wukong
13,020
2,441
0
2,377
15,815
15,501
0
1,875
13,665
0
31,842
L
7,170
1,489
0
7,793
16,044
14,034
0
4,529
11,165
0
27,818
W
9,719
381
3,618
6,892
13,466
5,929
0
3,499
9,892
33,132
0
W
Medusa
YungJard
Medusa
11,260
5,384
0
1,677
9,208
3,633
2,628
2,095
6,988
0
51,470
L
7,395
457
969
2,395
11,714
3,488
170
2,240
9,274
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
30,663
148
Minions Killed
157
0
Camps Cleared
0
734,695
Distance Traveled
784,679
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,171
727
68
5
0
234,154
0
W
Sun Wukong
10,041
717
37
3
0
267,821
2
L
Tyr
9,657
690
36
3
0
259,184
3
W
Ra
10,139
724
55
4
0
258,798
0
W
Medusa
10,483
749
65
5
0
258,060
1
L
Eset
8,854
632
44
3
0
241,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role