Player Matchup

Ullr
Ullr
Acrimonious66
Ullr
Level 125
God Stats
0W - 1L
1,626 SR
Queue Stats
67W - 69L
1,480 Elo+
Party 1
Raijin
Raijin
Blaied
Raijin
Level 129
God Stats
23W - 19L
1,521 SR
Queue Stats
50W - 46L
1,504 Elo+
Party 1
Achilles
Achilles
Briggsie
Achilles
Level 128
God Stats
2W - 3L
1,374 SR
Queue Stats
54W - 54L
1,508 Elo+
Party 1
Cerberus
Cerberus
FortuneRazor
Cerberus
Level 66
God Stats
23W - 24L
1,615 SR
Queue Stats
69W - 67L
1,474 Elo+
Party 1
Da Ji
Da Ji
FroogerSin
Da Ji
Level 50
God Stats
0W - 1L
1,399 SR
Queue Stats
71W - 80L
1,503 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,494 Elo+

VS

Team Averages
Level 106
1,593 SR
1,541 Elo+
Baba Yaga
Baba Yaga
Alliikai
Baba Yaga
Level 83
God Stats
1W - 0L
1,598 SR
Queue Stats
6W - 2L
1,631 Elo+
Party 3
Hou Yi
Hou Yi
AresAscended
Hou Yi
Level 127
God Stats
2W - 1L
1,532 SR
Queue Stats
286W - 274L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LittleSneekee
Tsukuyomi
Level 109
God Stats
24W - 8L
1,625 SR
Queue Stats
625W - 568L
1,503 Elo+
Party 2
Hel
Hel
PandaBMikey
Hel
Level 144
God Stats
4W - 2L
1,643 SR
Queue Stats
350W - 331L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
mindweaver
Cthulhu
Level 66
God Stats
23W - 15L
1,570 SR
Queue Stats
63W - 58L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 14
13,519
398
16,102
31,044
11,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Blaied
Raijin
20
11 / 9 / 6
16,359
481
31,198
35,478
14,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Briggsie
Achilles
20
6 / 5 / 14
14,811
436
21,839
45,806
82,280
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
FortuneRazor
Cerberus
20
3 / 9 / 10
14,206
418
14,913
38,855
51,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
20
3 / 15 / 8
14,323
421
16,589
36,964
13,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alliikai
Baba Yaga
20
7 / 6 / 15
16,610
489
28,255
23,015
10,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
20
7 / 3 / 16
17,675
520
27,473
27,062
11,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
LittleSneekee
Tsukuyomi
20
20 / 5 / 10
20,718
609
42,793
25,817
13,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 15
17,691
520
29,163
32,716
17,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
mindweaver
Cthulhu
20
5 / 3 / 22
17,313
509
28,072
34,833
59,452
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
125
25
Kills
47
47
Deaths
25
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
9
14
1
W
Baba Yaga
Alliikai
Baba Yaga
7
6
15
2.42
W
Hou Yi
7
3
16
5
L
Raijin
Blaied
Raijin
11
9
6
1.56
L
Achilles
Briggsie
Achilles
6
5
14
2.6
L
Cerberus
FortuneRazor
Cerberus
3
9
10
0.89
L
Da Ji
3
15
8
0.47
W
Tsukuyomi
LittleSneekee
Tsukuyomi
20
5
10
5
W
8
8
15
1.94
W
Cthulhu
mindweaver
Cthulhu
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,641
Damage
155,756
188,147
Taken
143,443
174,263
Mitigated
112,106
43,826
Healing
57,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,102
8,284
0
6,474
31,044
11,310
691
13,708
17,336
0
78,960
W
Baba Yaga
Alliikai
Baba Yaga
28,255
1,456
0
5,808
23,015
10,330
4,155
6,550
16,390
113,436
0
W
Hou Yi
27,473
14,246
0
1,838
27,062
11,700
2,978
6,517
20,470
0
144,225
L
Raijin
Blaied
Raijin
31,198
1,887
0
10,084
35,478
14,799
342
18,763
16,715
122,761
0
L
Achilles
Briggsie
Achilles
21,839
6,493
0
10,829
45,806
82,280
186
22,802
23,004
0
74,999
L
Cerberus
FortuneRazor
Cerberus
14,913
530
1,698
9,142
38,855
51,876
0
17,109
21,746
76,845
0
L
Da Ji
16,589
5,057
0
5,599
36,964
13,998
0
13,108
23,856
0
94,674
W
Tsukuyomi
LittleSneekee
Tsukuyomi
42,793
9,880
0
7,044
25,817
13,196
2,504
7,250
18,417
0
201,743
W
29,163
2,451
20,919
17,332
32,716
17,428
2,063
11,589
20,627
111,424
0
W
Cthulhu
mindweaver
Cthulhu
28,072
2,948
2,856
2,157
34,833
59,452
509
14,279
20,196
63,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,218
Gold Earned
90,007
603
Minions Killed
766
0
Camps Cleared
0
2,819,735
Distance Traveled
3,076,409
34
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,519
398
96
3
0
549,119
17
W
Baba Yaga
16,610
489
140
4
0
610,700
11
W
Hou Yi
17,675
520
152
4
0
577,064
4
L
Raijin
16,359
481
169
5
0
526,805
2
L
Achilles
14,811
436
92
3
0
625,319
4
L
Cerberus
14,206
418
126
4
0
602,706
3
L
Da Ji
14,323
421
120
4
0
515,786
8
W
Tsukuyomi
20,718
609
223
7
0
666,907
7
W
Hel
17,691
520
183
5
0
592,875
6
W
Cthulhu
17,313
509
68
2
0
628,863
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role