Player Matchup

Janus
Janus
BigBenYuhh
Janus
Level 59
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Fenrir
Fenrir
Madehnn
Fenrir
Level 103
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
TopHatLegend
Kuzenbo
Level 68
God Stats
2W - 2L
1,642 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Anhur
Anhur
pehnz
Anhur
Level 119
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,574 Elo+

VS

Team Averages
Level 123
1,662 SR
1,700 Elo+
Rama
Rama
Aulari
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Waıfu
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Whorsty
Hel
Level 28
God Stats
6W - 0L
1,849 SR
Queue Stats
48W - 2L
2,055 Elo+
Party 2
Erlang Shen
Erlang Shen
Zephanix
Erlang Shen
Level 145
God Stats
6W - 1L
1,797 SR
Queue Stats
121W - 86L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 6 / 3
7,649
695
7,364
9,316
3,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Madehnn
Fenrir
14
4 / 3 / 1
8,402
764
8,403
9,613
4,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
TopHatLegend
Kuzenbo
13
0 / 4 / 3
7,804
709
5,270
9,578
9,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
pehnz
Anhur
13
1 / 2 / 2
8,000
727
6,730
7,568
3,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aulari
Rama
16
10 / 1 / 4
10,370
943
14,665
16,008
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Waıfu
Cthulhu
14
3 / 1 / 9
9,189
835
10,952
12,888
10,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
12
0 / 3 / 5
8,014
729
1,757
6,922
2,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Zephanix
Erlang Shen
16
2 / 0 / 6
9,317
847
3,444
7,952
5,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
Aulari
Rama
10
1
4
12
L
Janus
0
6
3
0.25
L
Fenrir
Madehnn
Fenrir
4
3
1
1.5
L
Kuzenbo
TopHatLegend
Kuzenbo
0
4
3
0.38
W
Cthulhu
Waıfu
Cthulhu
3
1
9
7.5
W
Hel
0
3
5
0.83
W
Erlang Shen
Zephanix
Erlang Shen
2
0
6
5
L
Anhur
pehnz
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
30,818
36,075
Taken
43,770
21,068
Mitigated
25,146
3,489
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aulari
Rama
14,665
12,224
0
6,623
16,008
6,501
1,906
3,874
12,134
0
48,049
L
Janus
7,364
671
0
963
9,316
3,305
594
3,476
5,705
23,418
0
L
Fenrir
Madehnn
Fenrir
8,403
2,825
0
1,076
9,613
4,754
0
3,716
5,897
0
19,943
L
Kuzenbo
TopHatLegend
Kuzenbo
5,270
1,187
0
0
9,578
9,904
289
2,495
7,015
17,653
0
W
Cthulhu
Waıfu
Cthulhu
10,952
875
677
3,027
12,888
10,309
124
4,772
8,116
27,164
0
W
Hel
1,757
183
8,437
2,988
6,922
2,891
457
2,021
4,901
8,851
0
W
Erlang Shen
Zephanix
Erlang Shen
3,444
1,311
0
2,404
7,952
5,445
2,683
2,245
5,707
0
32,253
L
Anhur
pehnz
Anhur
6,730
1,804
0
1,450
7,568
3,105
706
3,324
4,194
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
36,890
143
Minions Killed
194
5
Camps Cleared
7
750,282
Distance Traveled
835,462
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,370
943
71
6
1
216,403
1
L
Janus
7,649
695
41
4
1
172,078
1
L
Fenrir
8,402
764
32
3
2
206,616
1
L
Kuzenbo
7,804
709
21
2
0
200,717
2
W
Cthulhu
9,189
835
52
5
1
235,806
0
W
Hel
8,014
729
10
1
0
185,781
0
W
Erlang Shen
9,317
847
61
6
5
197,472
1
L
Anhur
8,000
727
49
4
2
170,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role