Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nycterys
Janus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Serqet
Serqet
Vaedith
Serqet
Level 145
God Stats
6W - 7L
1,674 SR
Queue Stats
85W - 84L
1,571 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,524 Elo+

VS

Team Averages
Level 132
1,500 SR
1,501 Elo+
Merlin
Merlin
CeltaTurbo
Merlin
Level 155
God Stats
7W - 7L
1,482 SR
Queue Stats
121W - 107L
1,562 Elo+
Party 1
Izanami
Izanami
ChizzoNapoli
Izanami
Level 118
God Stats
69W - 79L
1,486 SR
Queue Stats
419W - 433L
1,395 Elo+
Solo
Horus
Horus
FuscaTurbo
Horus
Level 124
God Stats
5W - 2L
1,531 SR
Queue Stats
149W - 137L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 8 / 4
7,781
599
1,379
11,936
7,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Nycterys
Janus
13
4 / 1 / 1
9,258
712
8,891
5,605
1,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Vaedith
Serqet
11
1 / 5 / 4
8,310
639
7,605
10,987
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CeltaTurbo
Merlin
13
6 / 1 / 6
9,817
755
10,431
5,669
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ChizzoNapoli
Izanami
14
6 / 3 / 8
10,216
786
6,703
10,368
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
2 / 1 / 12
9,078
698
5,996
11,901
12,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
14
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
4
0.25
W
Merlin
CeltaTurbo
Merlin
6
1
6
9
W
Izanami
ChizzoNapoli
Izanami
6
3
8
3.33
W
Horus
2
1
12
8
L
Janus
Nycterys
Janus
4
1
1
4.5
L
Serqet
Vaedith
Serqet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
23,130
28,528
Taken
27,938
12,702
Mitigated
19,487
5,402
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,379
366
0
240
11,936
7,502
0
4,754
7,007
0
13,086
W
Merlin
CeltaTurbo
Merlin
10,431
560
0
185
5,669
2,372
156
995
4,524
44,355
0
W
Izanami
ChizzoNapoli
Izanami
6,703
4,522
0
1,497
10,368
4,699
2,792
3,878
6,311
0
47,124
W
Horus
5,996
2,934
2,213
3,852
11,901
12,416
0
4,114
7,613
0
11,341
L
Janus
Nycterys
Janus
8,891
703
0
3,382
5,605
1,689
0
3,044
2,511
39,764
0
L
Serqet
Vaedith
Serqet
7,605
1,722
0
1,780
10,987
3,511
0
2,761
8,001
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
29,111
131
Minions Killed
158
0
Camps Cleared
0
701,881
Distance Traveled
663,888
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,781
599
23
2
0
229,041
4
W
Merlin
9,817
755
76
6
0
224,549
0
W
Izanami
10,216
786
71
5
0
198,717
0
W
Horus
9,078
698
11
1
0
240,622
2
L
Janus
9,258
712
60
5
0
232,859
3
L
Serqet
8,310
639
48
4
0
239,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role