Player Matchup

Merlin
Merlin
ElLermaBTALV
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Da Ji
Da Ji
Jeeeebs
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
Platinųm
Cthulhu
Level 3
God Stats
0W - 2L
1,109 SR
Queue Stats
3W - 5L
1,171 Elo+
Party 1
Khepri
Khepri
caramelluo
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,171 Elo+
Party 1
Jormungandr
Jormungandr
paskinti
Jormungandr
Level 4
God Stats
1W - 3L
1,104 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 1
Team Averages
Level 6
1,343 SR
1,237 Elo+

VS

Team Averages
Level 19
1,561 SR
1,349 Elo+
Kukulkan
Kukulkan
Auphre
Kukulkan
Level 17
God Stats
51W - 58L
1,455 SR
Queue Stats
102W - 143L
1,326 Elo+
Party 3
Izanami
Izanami
Chefkopps
Izanami
Level 27
God Stats
11W - 14L
1,354 SR
Queue Stats
72W - 117L
1,330 Elo+
Party 3
Janus
Janus
Cripptic
Janus
Level 16
God Stats
7W - 4L
1,493 SR
Queue Stats
46W - 52L
1,380 Elo+
Party 2
Anubis
Anubis
Xerinia
Anubis
Level 17
God Stats
9W - 7L
1,705 SR
Queue Stats
47W - 50L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
nightshadow01
Sun Wukong
Level 18
God Stats
6W - 2L
1,798 SR
Queue Stats
26W - 24L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 7 / 1
7,853
873
6,773
13,801
3,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Jeeeebs
Da Ji
14
0 / 14 / 1
7,958
884
6,435
20,596
6,863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Platinųm
Cthulhu
13
0 / 10 / 1
7,797
866
5,664
22,690
16,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
caramelluo
Khepri
13
0 / 9 / 0
7,873
875
2,679
15,351
7,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
paskinti
Jormungandr
13
1 / 11 / 0
8,116
902
9,145
16,227
6,997
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auphre
Kukulkan
16
7 / 0 / 15
9,969
1,108
9,324
4,310
1,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Chefkopps
Izanami
17
9 / 1 / 23
9,999
1,111
19,217
8,350
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Cripptic
Janus
17
7 / 0 / 19
9,652
1,072
10,080
5,199
1,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Xerinia
Anubis
18
20 / 0 / 16
11,681
1,298
27,709
9,714
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
nightshadow01
Sun Wukong
18
8 / 0 / 27
10,914
1,213
12,100
8,167
7,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
151
1
Kills
51
51
Deaths
1
3
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Auphre
Kukulkan
7
0
15
14.5
W
Izanami
Chefkopps
Izanami
9
1
23
20.5
W
Janus
Cripptic
Janus
7
0
19
16.5
L
Merlin
0
7
1
0.07
L
Da Ji
Jeeeebs
Da Ji
0
14
1
0.04
L
Cthulhu
Platinųm
Cthulhu
0
10
1
0.05
W
Anubis
Xerinia
Anubis
20
0
16
28
L
Khepri
caramelluo
Khepri
0
9
0
0
W
Sun Wukong
nightshadow01
Sun Wukong
8
0
27
21.5
L
Jormungandr
paskinti
Jormungandr
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
78,430
88,665
Taken
35,740
41,782
Mitigated
19,627
2,748
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Auphre
Kukulkan
9,324
1,244
0
562
4,310
1,687
0
2,387
1,923
30,338
0
W
Izanami
Chefkopps
Izanami
19,217
14,413
0
2,126
8,350
3,408
0
5,711
2,639
0
34,007
W
Janus
Cripptic
Janus
10,080
686
0
0
5,199
1,761
0
3,277
1,922
17,647
0
L
Merlin
6,773
839
0
0
13,801
3,524
0
8,336
5,415
30,320
0
L
Da Ji
Jeeeebs
Da Ji
6,435
2,004
0
188
20,596
6,863
0
8,468
11,953
0
18,311
L
Cthulhu
Platinųm
Cthulhu
5,664
835
498
646
22,690
16,707
0
10,183
12,358
19,802
0
W
Anubis
Xerinia
Anubis
27,709
2,121
0
6,052
9,714
4,813
0
7,433
2,281
36,509
0
L
Khepri
caramelluo
Khepri
2,679
295
0
270
15,351
7,691
0
8,963
6,233
10,359
0
W
Sun Wukong
nightshadow01
Sun Wukong
12,100
2,998
0
832
8,167
7,958
0
5,453
2,714
0
24,694
L
Jormungandr
paskinti
Jormungandr
9,145
2,141
311
835
16,227
6,997
0
11,163
4,939
21,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
52,215
141
Minions Killed
170
6
Camps Cleared
5
699,250
Distance Traveled
863,488
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,969
1,108
49
5
0
179,752
0
W
Izanami
9,999
1,111
34
4
1
156,197
0
W
Janus
9,652
1,072
22
2
1
182,200
0
L
Merlin
7,853
873
49
5
1
156,710
0
L
Da Ji
7,958
884
17
2
2
135,770
0
L
Cthulhu
7,797
866
35
4
0
163,494
0
W
Anubis
11,681
1,298
25
3
2
152,179
0
L
Khepri
7,873
875
12
1
0
130,443
1
W
Sun Wukong
10,914
1,213
40
4
1
193,160
0
L
Jormungandr
8,116
902
28
3
3
112,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role