Player Matchup

Cthulhu
Cthulhu
DGA Phoenix6077
Cthulhu
Level 26
God Stats
38W - 25L
1,498 SR
Queue Stats
161W - 146L
1,304 Elo+
Solo
Hun Batz
Hun Batz
King Deansly
Hun Batz
Level 8
God Stats
0W - 3L
1,278 SR
Queue Stats
10W - 16L
1,254 Elo+
Solo
Persephone
Persephone
cee macho
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,307 Elo+
Solo
Apollo
Apollo
medville14
Apollo
Level 8
God Stats
4W - 11L
1,362 SR
Queue Stats
371W - 457L
1,211 Elo+
Solo
Thor
Thor
sahenmaldo
Thor
Level 8
God Stats
2W - 3L
1,125 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,353 SR
1,315 Elo+

VS

Team Averages
Level 27
1,578 SR
1,392 Elo+
Neith
Neith
AnGeL1C55
Neith
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
30W - 32L
1,357 Elo+
Solo
Thor
Thor
Cyniccc-_-
Thor
Level 14
God Stats
4W - 5L
1,432 SR
Queue Stats
25W - 18L
1,389 Elo+
Party 1
Cerberus
Cerberus
Xd_Dunce
Cerberus
Level 26
God Stats
4W - 1L
1,473 SR
Queue Stats
51W - 45L
1,370 Elo+
Party 1
Fenrir
Fenrir
qnimal-_-
Fenrir
Level 44
God Stats
3W - 1L
1,638 SR
Queue Stats
106W - 102L
1,429 Elo+
Party 1
Discordia
Discordia
quiettt-_-
Discordia
Level 25
God Stats
3W - 0L
1,638 SR
Queue Stats
46W - 38L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
13,401
957
13,786
29,766
20,026
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
King Deansly
Hun Batz
20
7 / 12 / 11
15,537
1,110
24,612
22,001
9,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
cee macho
Persephone
20
6 / 7 / 9
14,696
1,050
22,311
20,739
7,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
medville14
Apollo
20
4 / 7 / 8
13,602
972
10,161
19,105
18,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 11 / 7
13,354
954
8,192
22,737
13,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

20

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnGeL1C55
Neith
20
5 / 2 / 14
14,253
1,018
23,216
13,626
5,113
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 4 / 11
12,851
918
6,082
9,141
2,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Xd_Dunce
Cerberus
20
10 / 8 / 15
15,054
1,075
19,747
30,204
13,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
qnimal-_-
Fenrir
20
15 / 6 / 16
16,714
1,194
37,104
24,346
11,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
quiettt-_-
Discordia
20
9 / 3 / 14
15,920
1,137
18,017
10,832
3,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
111
23
Kills
41
41
Deaths
23
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
AnGeL1C55
Neith
5
2
14
6
W
2
4
11
1.88
L
3
4
9
1.88
L
Hun Batz
King Deansly
Hun Batz
7
12
11
1.04
W
Cerberus
Xd_Dunce
Cerberus
10
8
15
2.19
L
Persephone
cee macho
Persephone
6
7
9
1.5
L
Apollo
medville14
Apollo
4
7
8
1.14
W
Fenrir
qnimal-_-
Fenrir
15
6
16
3.83
W
Discordia
quiettt-_-
Discordia
9
3
14
5.33
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,062
Damage
104,166
114,348
Taken
88,149
68,802
Mitigated
36,319
10,750
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AnGeL1C55
Neith
23,216
14,539
204
2,208
13,626
5,113
0
7,347
6,279
0
40,459
W
6,082
972
0
523
9,141
2,855
0
2,944
4,843
0
11,872
L
13,786
559
1,283
6,378
29,766
20,026
0
7,759
22,007
40,488
0
L
Hun Batz
King Deansly
Hun Batz
24,612
7,926
0
724
22,001
9,408
0
8,690
13,311
0
40,295
W
Cerberus
Xd_Dunce
Cerberus
19,747
556
1,164
5,611
30,204
13,043
0
12,958
17,246
34,584
0
L
Persephone
cee macho
Persephone
22,311
3,868
172
2,193
20,739
7,146
0
8,088
12,651
41,690
0
L
Apollo
medville14
Apollo
10,161
6,766
0
0
19,105
18,689
0
6,398
12,707
0
31,115
W
Fenrir
qnimal-_-
Fenrir
37,104
13,356
0
4,048
24,346
11,454
0
9,358
14,988
529
48,869
W
Discordia
quiettt-_-
Discordia
18,017
2,143
0
1,756
10,832
3,854
0
3,628
7,204
64,651
0
L
8,192
932
0
0
22,737
13,533
0
7,293
15,444
189
22,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,590
Gold Earned
74,792
214
Minions Killed
236
3
Camps Cleared
9
1,178,366
Distance Traveled
1,084,504
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,253
1,018
39
3
1
231,437
0
W
Thor
12,851
918
10
1
2
93,841
0
L
Cthulhu
13,401
957
37
3
0
247,226
0
L
Hun Batz
15,537
1,110
37
3
0
243,487
0
W
Cerberus
15,054
1,075
46
3
1
237,097
0
L
Persephone
14,696
1,050
54
4
1
252,602
0
L
Apollo
13,602
972
47
3
0
216,967
3
W
Fenrir
16,714
1,194
24
2
3
260,802
1
W
Discordia
15,920
1,137
117
8
2
261,327
0
L
Thor
13,354
954
39
3
2
218,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role